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  • WA.ET.9-12.GC.7b - Students use collaborative technologies to work with others, including...
  • WA.ET.9-12.GC.7b - Students use collaborative technologies to work with others, including...
Avoiding Confirmation Bias
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We may be leaving out information or disregarding it because it doesn't conform with our own beliefs.  Students will learn about confirmation bias, different perspectives and how to avoid confirmation bias.  This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?". 

Subject:
Educational Technology
English Language Arts
Speaking and Listening
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Dana John
Angela Anderson
Beth Clothier
John Sadzewicz
Date Added:
06/14/2020
Does Science Fiction Predict the Future? Inquiry Bases Media Literacy Unit
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CC BY
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Students will learn the potential costs and benefits of social media, digital consumption, and our relationship with technology as a society in the three-week lesson. This inquiry based unit of study will answer the following questions:

Essential Question: How can we use science fiction’s ability to predict the future to help humanity?

Supportive Questions 1: What predictions of future development has science fiction accurately made in the past? This can include technology, privacy, medicine, social justice, political, environmental, education, and economic.

Supportive Question 2: What predictions for future development in contemporary science fiction are positive for the future of humanity? What factors need to begin in your lifetime to make these predictions reality?

Supportive Question 3: What predictions for future development in contemporary science fiction are negative for the future of humanity? What factors need to begin in your lifetime to stop these negative outcomes?

Subject:
Education
Material Type:
Homework/Assignment
Lesson
Reading
Unit of Study
Author:
Morgen Larsen
Date Added:
07/13/2020
Hands-On AI Projects for the Classroom: A Guide for Computer Science Teachers
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CC BY-NC-SA
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The projects in this guide use a student-driven approach to learning. Instead of simply learning about AI through videos or lectures, the students completing these projects are active participants in their AI exploration. In the process, students work directly with innovative AI technologies, participate in “unplugged” activities that further their understanding of how AI technologies work, and create various authentic products—from machine learning models to video games—to demonstrate their learning.

Project 1: Programming with Machine Learning
Project 2: AI-Powered Players in Video Games
Project 3: Using AI for Robotic Motion Planning
Project 4: Machine Learning as a Service

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
07/24/2023
Introduction to Civic Online Reasoning for Distance Learning
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CC BY
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This collection of lessons represent adapted and remixed instructional content for teaching media literacy and specifically civic online reasoning through distance learning. These lessons take students through the steps necessary to source online content, verify evidence presented, and corroborate claims with other sources.

The original lesson plans are the work of Stanford History Education Group, licensed under CC 4.0. Please refer to the full text lesson plans at Stanford History Education Group’s, Civic Online Reasoning Curriculum for specifics regarding background, research findings, and additional curriculum for teaching media literacy in the twenty-first century.

Subject:
Education
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Interactive
Lecture Notes
Lesson Plan
Author:
Adrienne Williams
Heather Galloway
Morgen Larsen
Rachel Obenchain
Stanford History Education Group-Civic Online Reasoning Project
Date Added:
06/08/2020
Introduction to Visual Media Literacy
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CC BY-NC
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This social media literacy unit introduces students to foundational skills in analyzing images and social media posts. It also reenforces critical thinking questions that can be applied to various forms of media. This unit was taught to 9th grade students but is easily adaptible to a range of secondary classrooms. It was also taught in conjunction with another unit focused on social media platforms and content.

Subject:
Communication
Composition and Rhetoric
Electronic Technology
Graphic Arts
Marketing
Reading Informational Text
Material Type:
Assessment
Homework/Assignment
Lesson Plan
Reading
Unit of Study
Author:
Shana Ferguson
Date Added:
12/30/2020
Media Literacy Symposium
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Staff at Avanti HS in Olympia, WA, organized and full-day media literacy symposium for their students. They invited community members to present on various aspects of media and communications. Students signed up for 45-minute sessions throughout the day. At the end of the day, students gathered in their advisory classes to debrief and share highlights.The project was part of the Digital Immersion Initiative 2.0 in the Olympia School District and funded in part by a Digital Citizenship and Media Literacy from the Office of the Superintendent of Public Instruction.The materials provided here were posted with the permission of the AHS staff members who created them.

Subject:
Journalism
Social Science
Technology
Material Type:
Teaching/Learning Strategy
Author:
Sharyn Merrigan
Jamie Sproul
Date Added:
05/25/2023
Who Am I Online?
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CC BY-NC-SA
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Students will look at social medias and what identities are crafted in those formats, both for social media celebrities and their own digital footprints. This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?"

Subject:
Communication
Educational Technology
Material Type:
Activity/Lab
Lesson Plan
Author:
Beth Clothier
Angela Anderson
Dana John
John Sadzewicz
Date Added:
06/13/2020