This module is about a particular effect of the frequency, which is …
This module is about a particular effect of the frequency, which is the stroboscopic effect. The lesson discusses and demonstrates low frequency phenomena - less than 16 Hz - that can usually be observed clearly by the human eye, as well as high frequency phenomena - more than 25 Hz - that are difficult for the human eye to catch. This video also explores and demonstrates how high frequency phenomena can be observed by freezing the fast moving phenomena using a device called a stroboscope. The only prerequisite for this video is that students understand the definition of the frequency of a periodic phenomenon.
Music and sound are two different concepts that share much in common. …
Music and sound are two different concepts that share much in common. Determining the difference between the two can sometimes be difficult due to the subjective nature of deciding what is or is not music. The goal of this activity is to take something constructed by students, that would be normally classified as just sound and have the class work together to make what can be perceived to be music. Students construct basic stringed instruments made of shoeboxes and rubber bands. This activity aims to increase student understanding of what distinguishes music from sound.
Students learn about glaucoma its causes, how it affects individuals and how …
Students learn about glaucoma its causes, how it affects individuals and how biomedical engineers can identify factors that trigger or cause this eye disease, specifically the increase of pressure in the eye. Students also learn how RFID technologies transfer energy through waves and how engineers apply their scientific understanding of waves, energy and sensors to develop devices that measure the pressure in the eyes of people with glaucoma. Students conclude by sketching their own designs for a pressure-measuring eye device, preparing them to conduct the associated activity in which they revise, prototype and evaluate their device designs made tangible with a 3D printer.
Students explore how sound waves move through liquids, solids and gases in …
Students explore how sound waves move through liquids, solids and gases in a series of simple sound energy experiments. Understanding the properties of sound and how sound waves travel helps engineers determine the best room shape and construction materials when designing sound recording studios, classrooms, libraries, concert halls and theatres.
This lesson focuses on ultrasound wavelengths and how sound frequencies are used …
This lesson focuses on ultrasound wavelengths and how sound frequencies are used by engineers to help with detection of specific distances to or in materials. Students gain an understanding about how ultrasonic waves are reflected and refracted. Students also see how ultrasound technology is used in medical devices. The activity following this lesson allows students to test their knowledge by using the Sunfounder Ultrasonic sensor and Arduino Mega Microcontroller.
Students learn about ultrasound and how it can be used to determine …
Students learn about ultrasound and how it can be used to determine the shapes and contours of unseen objects. Using a one-dimensional ultrasound imaging device (either prepared by the teacher or put together by the students) that incorporates a LEGO(TM) MINDSTORMS(TM) NXT intelligent brick and ultrasonic sensor, they measure and plot the shape of an unknown object covered by a box. Looking at the plotted data, they make inferences about the shape of the object and guess what it is. Students also learn how engineers use high-frequency waves in the design of medical imaging devices, the analysis of materials and oceanographic exploration. Pre/post quizzes, a worksheet and a LEGO rbt program are provided.
The Virtual Oscilloscope replicates a real, physical oscilloscope, including having live sound …
The Virtual Oscilloscope replicates a real, physical oscilloscope, including having live sound input on browsers that support it. It can also be embedded on any web page. The tool enables learners to become comfortable with using an oscilloscope in their own time. Oscilloscopes are expensive, niche pieces of equipment and this free online tool completely lowers the barrier for learners to get to grips with how they behave and function.
Learn how waves interact when Yard characters Jack and Francis find a …
Learn how waves interact when Yard characters Jack and Francis find a mysterious wave combinator in the yard. In this game players must learn about simple waves that can be described by their amplitude, wavelength and offset. This puzzle game allows players to combined two waves to form a new wave, following rules of constructive and deconstructive interference.
Wave Properties Developing and Using Models Amplitude, Offset, Wavelength, Frequency
Watch a string vibrate in slow motion. Wiggle the end of the …
Watch a string vibrate in slow motion. Wiggle the end of the string and make waves, or adjust the frequency and amplitude of an oscillator. Adjust the damping and tension. The end can be fixed, loose, or open.
Watch a string vibrate in slow motion. Wiggle the end of the …
Watch a string vibrate in slow motion. Wiggle the end of the string and make waves, or adjust the frequency and amplitude of an oscillator. Adjust the damping and tension. The end can be fixed, loose, or open.
Students learn about the types of waves and how they change direction, …
Students learn about the types of waves and how they change direction, as well as basic wave properties such as wavelength, frequency, amplitude and speed. During the presentation of lecture information on wave characteristics and properties, students take notes using a handout. Then they label wave parts on a worksheet diagram and draw their own waves with specified properties (crest, trough and wavelength). They also make observations about the waves they drew to determine which has the highest and the lowest frequency. With this knowledge, students better understand waves and are a step closer to understanding how humans see color.
Students are introduced to the concept of refraction. After making sure they …
Students are introduced to the concept of refraction. After making sure they understand the concepts of diffraction and interference, students work collaboratively to explain optical phenomena that cannot be accounted for via these two mechanisms alone. Then, through the associated activity, students see first-hand how refraction can work with interference to produce color patterns, similar to how nanosensors work. Finally, students apply their knowledge of refraction to the original challenge question to generate a possible solution in the form of a biosensor.
Students measure the wavelength of sounds and learn basic vocabulary associated with …
Students measure the wavelength of sounds and learn basic vocabulary associated with waves. As a class, they brainstorm the difference between two tuning forks and the sounds they produce. Then they come up with a way to measure that difference. Using a pipe in a graduated cylinder filled with water, students measure the wavelength of various tuning forks by finding the height the pipe must be held at to produce the loudest note. After calculating the wavelength and comparing it to the pitch of each tuning fork, students discover the relationship between wavelength and pitch.
In this demonstration, students experience the Doppler effect for sound. Students can …
In this demonstration, students experience the Doppler effect for sound. Students can compute the frequency change for motion along the line of sight (LOS) and determine the vector LOS component for motions not exactly on it. A buzzer, battery, bicycle wheel, string and a rubber ball and a timer are needed for the demonstration. The resource is from PUMAS - Practical Uses of Math and Science - a collection of brief examples created by scientists and engineers showing how math and science topics taught in K-12 classes have real world applications.
Students are challenged to design and build wind chimes using their knowledge …
Students are challenged to design and build wind chimes using their knowledge of physics and sound waves, and under given constraints such as weight, cost and number of musical notes it must generate. They make mathematical computations to determine the pipe lengths.
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