All resources in K2W

What Is a Computer Program?

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Through four lesson and four activities, students are introduced to the logic behind programming. Starting with very basic commands, they develop programming skills while they create and test programs using LEGO MINDSTORMS(TM) NXT robots. Students apply new programming tools move blocks, wait blocks, loops and switches in order to better navigate robots through mazes. Through programming challenges, they become familiar with the steps of the engineering design process. The unit is designed to be motivational for student learning, so they view programming as a fun activity. This unit is the third in a series. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.

Material Type: Full Course, Unit of Study

Authors: Pranit Samarth, Riaz Helfer, Sachin Nair, Satish S. Nair

What Is a Program?

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Students are introduced to the basic concepts of computer programs, algorithms and programming. Using a few blindfolds and a simple taped floor maze exercise, students come to understand that computers rely completely upon instructions given in programs and thus programs must be comprehensive and thorough. Then students learn to program using the LEGO MINDSTORMS(TM) NXT software. They create and test basic programs, first using just the LEGO NXT intelligent brick, and then using basic movement commands with the LEGO NXT software on computers. A detailed PowerPoint® presentation, plus a worksheet and pre/post quizzes are provided.

Material Type: Lesson Plan

Authors: Pranit Samarth, Riaz Helfer, Satish S. Nair

The Power of Simple Words

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Long, fancy words designed to show off your intelligence and vocabulary are all very well, but they aren't always the best words. In this short playful video Terin Izil explains why simple, punchy language is often the clearest way to convey a message. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 2-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.

Material Type: Lecture

Authors: Sunni Brown, Terin Izil

Introduction to Financial Accounting

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Accounting is the process of identifying, measuring, recording, and communicating an organization’s economic activities to users. Users need information for decision making. With an emphasis on the corporate form of business organization, this lesson will examine how financial transactions are analyzed and then reported using four financial statements: the income statement, statement of changes in equity, balance sheet, and statement of cash flows. This lesson introduces each statement using an example based on a fictitious corporate organization called Big Dog Carworks Corp.

Material Type: Activity/Lab, Assessment

Author: Jeffrey Alger

U.S. History

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U.S. History is designed to meet the scope and sequence requirements of most introductory courses. The text provides a balanced approach to U.S. history, considering the people, events, and ideas that have shaped the United States from both the top down (politics, economics, diplomacy) and bottom up (eyewitness accounts, lived experience). U.S. History covers key forces that form the American experience, with particular attention to issues of race, class, and gender.

Material Type: Textbook

Authors: John M. Lund, Paul Vickery, P. Scott Corbett, Sylvie Waskiewicz, Todd Pfannestiel, Volker Janssen