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Arts and Humanities Textbooks and Full Courses

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Dialogue in Art, Architecture, and Urbanism
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In this class we will examine how the idea of the city has been “translated” by artists, architects, and other diverse disciplines. We will consider how collaborations between artists and architects might provide opportunities for rethinking / redesigning urban spaces. The class will look specifically at planned cities like Brasilia, Las Vegas, Canberra, and Celebration and compare such tabula rasa designs with the redesign of recyclable urban spaces demonstrated in projects such as Ground Zero, Barcelona 2004, and Boston’s Rose Kennedy Greenway. While the course will involve some reading and discussion, coursework will focus largely on the students’ own projects / interventions that should evolve over the course of the semester.  Of the two weekly class meetings, one will be a group discussion or lecture with the whole class and visiting guests, and the other will be an individual meeting between the student and the instructor to discuss his or her work for the class, including the final project.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Social Science
Visual Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Muntadas, Antonio
Date Added:
09/01/2003
Difference, Power, and Discrimination in Film and Media: Student Essays
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Short Description:
An open pedagogy project of student-authored essays to help readers develop a better understanding of the ways that narrative media like movies and television represent issues of difference, power, and discrimination in American culture, both today and in the past.

Long Description:
An open pedagogy project of student-authored essays to help readers, particularly high school and college students interested in movies and television, develop a better understanding of the ways that narrative media like movies and television represent issues of difference, power, and discrimination in American culture, both today and in the past. Authors are students in English 223: Difference, Power, and Discrimination in Film course at Linn-Benton Community College in Albany, Oregon taught by Dr. Stephen Rust.

Word Count: 150923

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Art History
Arts and Humanities
Business and Communication
Communication
Social Science
Sociology
Material Type:
Textbook
Provider:
Linn-Benton Community College
Date Added:
01/26/2024
Difference, Power, and Discrimination in Film and Media: Student Essays
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CC BY-NC
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Short Description:
An open pedagogy project of student-authored essays to help readers develop a better understanding of the ways that narrative media like movies and television represent issues of difference, power, and discrimination in American culture, both today and in the past.

Long Description:
An open pedagogy project of student-authored essays to help readers, particularly high school and college students interested in movies and television, develop a better understanding of the ways that narrative media like movies and television represent issues of difference, power, and discrimination in American culture, both today and in the past. Authors are students in English 223: Difference, Power, and Discrimination in Film course at Linn-Benton Community College in Albany, Oregon taught by Dr. Stephen Rust.

Word Count: 165456

ISBN: 978-1-63635-079-0

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Art History
Arts and Humanities
Business and Communication
Communication
Social Science
Sociology
Material Type:
Textbook
Provider:
Linn-Benton Community College
Author:
Students at Linn-Benton Community College
Date Added:
10/25/2021
Digital Anthropology
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Digital Anthropology is a Spring 2003 applied social science and media arts seminar, surveying the blossoming arena of digital-artifact enabled experimental sociology/anthropology. We will emphasize on both (a) Technology Testbeds – systematically deploying research lab prototypes and corporate pre-production products in a sample human organizational population and carefully observing the social consequences, and (b) Sociometrics – using digital artifacts to better observe and measure the complex social reality of interesting human systems.

Subject:
Anthropology
Arts and Humanities
Graphic Arts
Social Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Pentland, Alex
Date Added:
02/01/2003
Digital Education with Cultural Heritage MOOC
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CC BY-SA
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With the aim of increasing digital cultural data as a trusted primary source, the Europeana ‘Digital Education with Cultural Heritage’ MOOC will empower teachers and educators to use digital technologies, essential to develop learners' 21st-century skills. This online course will explore the educational potential of digital cultural heritage, improving teachers’ and educators’ understanding so you can efficiently integrate it into your lessons and practices, regardless of the subject. The final goal is to design engaging and deep-learning content for students, museumgoers, or lifelong learners to prepare them as active and responsible citizens. The MOOC is organized around the principle of peer learning, with course content designed to stimulate reflection and discussion so that participants can learn from each other’s experiences and ideas. The course is offered in English, and participants will receive a digital course certificate and badge upon completion of the full course. The course is relevant to teachers of all subjects and levels (primary and secondary), museum educators, and anyone who wants to design educational activities using Europeana, like librarians, archivists, curators, and other non-formal educators. Other educational professionals and stakeholders with an interest in the topic, such as heads of schools, school support staff, and policy makers in education and culture, are also welcome to join.

Subject:
Arts and Humanities
Material Type:
Full Course
Author:
the Europeana Foundation and European Schoolnet
Date Added:
03/05/2021
Digital Foundations
Unrestricted Use
CC BY
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This book was written by two artist educators who teach digital art and design studio foundation classes. While teaching classes that take place in software laboratories, we noticed that many of our students expected to learn to use software, but gave little consideration to aesthetics or art and design history. A typical first day question is, "Are we going to learn Photoshop in this class?" This book is a mash-up of the Bauhaus Basic Course and open source software such as Inkscape, Gimp, Firefox, and Processing. We have taken some of the visual principles and exercises from the Bauhaus Basic Course and adapted them into exercises for these applications.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Design
Visual Arts
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Author:
Free Software Foundation
Date Added:
10/28/2014
Digital Humanities
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This course examines the theory and practice of using computational methods in the emerging field of digital humanities. It develops an understanding of key digital humanities concepts, such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research, in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies.

Subject:
Applied Science
Arts and Humanities
Computer Science
Engineering
Graphic Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Fendt, Kurt
Stuhl, Andy Kelleher
Date Added:
02/01/2015
Digital Media Essays for Research and Communication
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CC BY-NC-ND
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Word Count: 39268

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Arts and Humanities
Education
Graphic Arts
Material Type:
Textbook
Date Added:
01/26/2024
Digital Methods for Disability Studies
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Short Description:
The Digital Methods for Disability Studies course introduces students to a range of technologies and teaches them to think critically with and through media objects, practices, and processes. Through texts, videos, podcasts, games, and interactive activities, students develop their critical thinking, close-reading, textual analysis, platform analysis, visual analysis, and critical game design skills. This course offers students an opportunity to both interrogate the digital realm as a site of inequality and to harness digital tools and methods in addressing complex social challenges.

Long Description:
The Digital Methods for Disability Studies Pressbook is a course that introduces students to a range of technologies and teaches them to think critically with and through media objects, practices, and processes. Students ask critical questions about digital methods and explore how these methods work with other forms of knowledge production. Through texts, videos, podcasts, games, and interactive activities, students develop their critical thinking, close-reading, textual analysis, platform analysis, visual analysis, and critical game design skills. This Pressbook offers students an opportunity to both interrogate the digital realm as a site of inequality and to harness digital tools and methods in addressing complex social challenges. This digital-by-design course responds directly to the expressed needs of students for content that will prepare them to navigate digitally-mediated community, work, learning, cultural, and intimate spaces.

The course is comprised of ten modules. Each module introduces students to theoretical and practical conversations at the intersection of critical disability studies and digital methods. It offers both open-access required and suggested additional readings as well as multimedia resources by key figures in these intersecting fields. Through a series of ‘spotlights,’ students meet emerging and established Canadian disabled and Deaf makers. Innovative exercises integrated throughout each module allow students to engage with the materials independently in asynchronous online courses. In addition, instructor notes and sample documents in the Pressbook back matter point to how the course can be run collaboratively as a catalyst for critical dialogue.

Throughout this Pressbook course students will: Become skilled with multiple digital storytelling platforms, such as social media, podcasts, and Twine, in knowledge communication and dissemination Gain hands-on experience with meeting AODA standards and making the digital sphere accessible. Understand the fundamentals of crip technoscience, cripping digital media, and critical game design and how to apply them in cultural and social environments. Develop a nuanced understanding of accessibility and accommodation law, policy, and practice guidelines related to media design and production. Practice using this knowledge with digital media platforms and technologies. Critically reflect on how technological innovation proceeds from and is related to social, cultural, and embodied difference. Witness first-hand the impact of the digital divide on disabled people. Analyse sources of inequitable access to digital resources due to economic, physical, geographic, and infrastructure factors. Identify the affordances and constraints of media platforms and technologies with attention to access and disability justice. Reflect critically on the labour and ethics of digital making.

Word Count: 60302

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Business and Communication
Communication
Graphic Arts
Health, Medicine and Nursing
Material Type:
Textbook
Provider:
Toronto Metropolitan University
Date Added:
02/27/2022
Digital Photography for Graphic Communications
Unrestricted Use
CC BY
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Word Count: 19046

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Arts and Humanities
Visual Arts
Material Type:
Textbook
Author:
Art Seto
Jason Lisi
Martin Habekost
Richard Adams and Reem el Asaleh
Date Added:
02/10/2022
Digital Project Preservation Plan: A Guide for Preserving Digital Humanities / Digital Scholarship Projects
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A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.

This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.

The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Information Science
Material Type:
Reading
Student Guide
Teaching/Learning Strategy
Textbook
Author:
Miller A
Date Added:
01/23/2020
Digital Teaching and Learning at the Uof L
Unrestricted Use
CC BY
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0.0 stars

Open to diverse voices and innovative approaches to teaching and learning in the 21st century.

Long Description:
This book invites your to listen to the diverse voices and innovative approaches taken to teaching and learning at the University of Lethbridge. This book compiles teaching experiences, peer recommendations and tested resources. The interviews and tools will familiarize you with many elements of Open Education and Digital Pedagogy at our university.

All chapters contain links to original resources.

Word Count: 36447

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Arts and Humanities
Education
Higher Education
Philosophy
Material Type:
Textbook
Date Added:
01/26/2024
Digital Teaching and Learning at the UofL
Unrestricted Use
CC BY
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0.0 stars

Open to diverse voices and innovative approaches to teaching and learning in the 21st century.

Long Description:
This book invites your to listen to the diverse voices and innovative approaches taken to teaching and learning at the University of Lethbridge. This book compiles teaching experiences, peer recommendations and tested resources. The interviews and tools will familiarize you with many elements of Open Education and Digital Pedagogy at our university.

All chapters contain links to original resources.

Word Count: 52581

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Arts and Humanities
Education
Higher Education
Philosophy
Material Type:
Textbook
Date Added:
01/26/2024
A Digital Tutorial For Ancient Greek Based On John William White's First Greek Book
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John William White's First Greek Book was originally published in 1896. The book contains a guided curriculum built around the language and vocabulary of Xenophon’s Anabasis. This digital tutorial is an evolving edition that is designed to run on both traditional browsers, tablet devices, and phones. Each lesson includes drill and practice exercises in addition to the text itself. The site also includes tab-delimited files for all of the vocabulary and grammar that can be imported into flashcard programs.

For more information about the design of the tutorial, you can read an article that was published in Volume 107, Number 1, Fall 2013 of the journal Classical World on pages 111-117 or a presentation from the 2013 meeting of the Digital Classics Association. An article about the audiences and usage statistics for the tutorial entitled An Open Tutorial for Beginning Ancient Greek has been published in a volume of papers entitled Word, Space, Time: Digital Perspectives on the Classical World. edited by Gabriel Bodard & Matteo Romanello and published by Ubiquity Press.

You can use these pages to study Ancient Greek online. As you complete the drill and practice exercises in each chapter, you will earn drachmas to help track your progress. The exercises keep track of the questions you have missed and presents those to you more often. Information about your progress is stored in a cookie on your computer. You can clear all of this data on the settings page.

When you have successfully completed all of the exercises in a chapter, you will have ten drachmas. You will lose drachmas as time passes so you know when you need to review chapters again.

Subject:
Ancient History
Arts and Humanities
History
Languages
Material Type:
Textbook
Author:
Jeff Rydberg-Cox
Date Added:
11/01/2018
Digital Typography
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CC BY-NC-SA
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This class introduces studies in the algorithmic manipulation of type as word, symbol, and form. Problems covered will include semantic filtering, inherently unstable letterforms, and spoken letters. The history and traditions of typography, and their entry into the digital age, will be studied. Weekly assignments using Java® will explore new ways of looking at and manipulating type.

Subject:
Arts and Humanities
Graphic Arts
Linguistics
Social Science
Visual Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Maeda, John
Date Added:
09/01/1997
Digitale Textedition mit TEI
Unrestricted Use
CC BY
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0.0 stars

Das Tutorial Digitale Textedition mit TEI besteht aus einer Reihe von Kapiteln, die aufeinander aufbauend in die Kodierung und Edition von Texten nach den Guidelines der Text Encoding Initiative (TEI) einführen. Das Tutorial ist für den Einsatz in der Lehre konzipiert, kann aber auch im Selbststudium eingesetzt werden.

Jedes Kapitel behandelt einen bestimmten Aspekt des Themas und besteht jeweils aus drei Elementen: erstens aus einem Foliensatz für ein Inputreferat, das in die wichtigsten Begriffe und Elemente von TEI einführt; zweitens aus einem oder mehreren Aufgabenblättern, die zur praktischen Einübung des gelernten dienen; und drittens aus den diversen Materialien, die für die Bearbeitung der Aufgaben notwendig sind, bspw. digitale Faksimiles, XML-Dateien, und mehr.

Subject:
Arts and Humanities
Material Type:
Activity/Lab
Full Course
Lecture Notes
Primary Source
Provider:
DARIAH-DE
Author:
Christof Schöch
Date Added:
10/16/2014
Dilemmas in Bio-Medical Ethics: Playing God or Doing Good?
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This course is an introduction to the cross-cultural study of biomedical ethics, examining moral foundations of the science and practice of Western biomedicine through case studies of abortion, contraception, cloning, organ transplantation and other issues. It evaluates challenges that new medical technologies pose to the practice and availability of medical services around the globe, and to cross-cultural ideas of kinship and personhood. Also discussed are critiques of the biomedical tradition from anthropological, feminist, legal, religious, and cross-cultural theorists.

Subject:
Anthropology
Arts and Humanities
Gender and Sexuality Studies
Philosophy
Social Science
Sociology
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
James, Erica
Date Added:
09/01/2013
Dini Afrika ya Mashariki
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CC BY-NC-SA
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This module is designed to help learners of Swahili as a foreign language achieve Advanced Low proficiency on the ACTFL scale. For classroom learners, it is most appropriate for students who have already studied Swahili for two or three academic years, while self-directed learners and/or those who have spent a significant amount of time in East Africa may find it useful at earlier or later stages of study.

Subject:
Arts and Humanities
Languages
Material Type:
Textbook
Provider:
University of Wisconsin-Madison Pressbooks
Author:
Katrina Daly Thompson
Date Added:
04/27/2021
Directing
Unrestricted Use
CC BY
Rating
0.0 stars

Please view this book as a source of knowledge but know that every director you meet both good and bad you will learn from. Your journey is never over and the goal of any artist should be to take the lessons of the past, learn from your own experience, and transform your understanding into a unique approach that will change the future of the artform. This is my gift to you as you are the future. Best of luck on your journey.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Textbook
Provider:
LibreTexts
Author:
Nick Garcia
Date Added:
12/25/2021
Disaster, Vulnerability and Resilience
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CC BY-NC-SA
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In recent years, the redistribution of risk has created conditions for natural and technological disasters to become more widespread, more difficult to manage, and more discriminatory in their effects. Policy and planning decision-makers frequently focus on the impact that human settlement patterns, land use decisions, and risky technologies can have on vulnerable populations. However, to ensure safety and promote equity, they also must be familiar with the social and political dynamics that are present at each stage of the disaster management cycle. Therefore, this course will provide students with:

An understanding of the breadth of factors that give rise to disaster vulnerability; and
A foundation for assessing and managing the social and political processes associated with disaster policy and planning.

Subject:
Arts and Humanities
Philosophy
Political Science
Social Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Carmin, JoAnn
Leaning, Jennifer
Date Added:
02/01/2005