TeachEngineering is a standards-aligned, classroom tested digital collection. University engineering faculty, graduate students and K-12 teachers across the nation developed and classroom tested the contents of the TeachEngineering collection, which showcases engineering in everyday life as the context for student learning. Specific contributions by individual authors are recognized at the end of every lesson and activity. The collection aligns with state and/or national science, mathematics and technology educational standards, and uses engineering as the vehicle to integrate science and mathematics concepts for K-12 students.
The University of Colorado Boulder and Oregon State University continue to apply rigorous standards to the publishing process and enhance user features, while creating systems infrastructure to optimize for the growing content, and user base, of the library. TeachEngineering continues to expand with published curricula from almost 70 different institutions. Most curricular contributions are authored by the professors, graduate students and teachers associated with NSF-funded engineering colleges from across the country, primarily GK-12 and RET grantees.
Students investigate the difference between qualitative and quantitative measurements and observations. By …
Students investigate the difference between qualitative and quantitative measurements and observations. By describing objects both qualitatively and quantitatively, they learn that both types of information are required for complete descriptions. Students discuss the characteristics of many objects, demonstrating how engineers use both qualitative and quantitative information in product design.
Student groups are provided with a generic car base on which to …
Student groups are provided with a generic car base on which to design a device/enclosure to protect an egg on or in the car as it rolls down a ramp at increasing slopes. During this in-depth physics/science/technology activity, student teams design, build and test their creations to meet the design challenge, and are expected to perform basic mathematical calculations using collected data, including a summative cost to benefit ratio.
Students program the drive motors of a SparkFun RedBot with a multistep …
Students program the drive motors of a SparkFun RedBot with a multistep control sequence—a “dance.” Doing this is a great introduction to robotics and improves overall technical literacy by helping students understand that we use programs to control the motion and function of robots, and without the correct programming, robots do not operate as intended and are unable to complete simple tasks that we count on them to perform. Students are given the basic code and then time to experiment, alter and evolve it on their own. As time permits, students may also want to construct and decorate frames and chassis for their robots using found/recycled materials such as cardboard boxes.
Students see how surface tension can enable light objects (paper clips, peppercorns) …
Students see how surface tension can enable light objects (paper clips, peppercorns) to float on an island of oil in water, and subsequently sink when the surface tension of the oil/water interface is reduced by the addition of a surfactant; such as ordinary dish soap.
Students practice creating rudimentary detail drawings. They learn how engineers communicate the …
Students practice creating rudimentary detail drawings. They learn how engineers communicate the technical information about their designs using the basic components of detail drawings. They practice creating their own drawings of a three-dimensional block and a special LEGO piece, and then make 3D sketches of an unknown object using only the information provided in its detail drawing.
Students use a compass and a permanent magnet to trace the magnetic …
Students use a compass and a permanent magnet to trace the magnetic field lines produced by the magnet. By positioning the compass in enough spots around the magnet, the overall magnet field will be evident from the collection of arrows representing the direction of the compass needle. In activities 3 and 4 of this unit, students will use this information to design a way to solve the grand challenge of separating metal for a recycling company.
In this design activity, students investigate materials engineering as it applies to …
In this design activity, students investigate materials engineering as it applies to weather and clothing. Teams design and analyze different combinations of materials for effectiveness in specific weather conditions. Analysis includes simulation of temperature, wind and wetness elements, as well as the functionality and durability of final prototypes.
This activity is a teacher-led demonstration of continental drift and includes a …
This activity is a teacher-led demonstration of continental drift and includes a math worksheet for students involving the calculation of continental drift over time. Students will understand what continental drift is, why it occurs, and how earthquakes occur because of it.
Student teams commit to a final decision on the location they recommend …
Student teams commit to a final decision on the location they recommend for safe underground cavern shelter for the citizens of Alabraska. They prepare and deliver final presentations to defend their final decisions to the class.
Students experiment with various ways to naturally dye materials using sources found …
Students experiment with various ways to naturally dye materials using sources found in nature—roots, leaves, seeds, spices, etc.—as well as the method of extracting dyes. Then they analyze various materials using statistical methods and tackle an engineering design challenge—to find dyes that best suit the needs of a startup sustainable clothing company.
Students further their understanding of the engineering design process (EDP) while applying …
Students further their understanding of the engineering design process (EDP) while applying researched information on transportation technology, materials science and bioengineering. Students are given a fictional client statement (engineering challenge) and directed to follow the steps of the EDP to design prototype patient safety systems for small-size model ambulances. While following the steps of the EDP, students identify suitable materials and demonstrate two methods of representing solutions to the design challenge (scale drawings and small-scale prototypes). A successful patient safety system meets all of the project's functions and constraints, including the model patient (a raw egg) "surviving" a front-end collision test with a 1:8 ramp pitch.
A favorite movie, “E.T. the Extra-Terrestrial,” provides the backdrop scenario for students …
A favorite movie, “E.T. the Extra-Terrestrial,” provides the backdrop scenario for students to discover how harnessing the sun’s energy provides unlimited power for many purposes, including the operation of thousands of satellites in orbit today and communication over long distances. In the movie, E.T., an alien life form, is stranded on Earth and befriends Elliott, the little boy who rescues him. As E.T. becomes gravely ill, Elliott realizes that E.T. needs to return home in order to survive. To arrange for transport, E.T. must “phone home.” Teams engage in an interactive quest to answer the question: E.T. phone home—fact or fiction? They must discover four clues in order to unlock four padlocks on a box that contains the answer. This requires them to watch a one-minute online video, complete a crossword puzzle, scan three QR codes for articles to read, and put together a cut-apart puzzle with an invisible ink clue. They watch short online movie excerpt videos to kick off and wrap up the activity.
This activity poses the question: What would happen if a meteor or …
This activity poses the question: What would happen if a meteor or comet impacted Earth? Students simulate an impact in a container of sand using various-sized rocks, all while measuring, recording and graphing results and conclusions. Then students brainstorm ways to prevent an object from hitting the Earth.
The purpose of this lesson is to introduce students to the basic …
The purpose of this lesson is to introduce students to the basic elements of our Earth's crust: rocks, soils and minerals. They learn how we categorize rocks, soils and minerals and how they are literally the foundation for our civilization. Students also explore how engineers use rocks, soils and minerals to create the buildings, roads, vehicles, electronics, chemicals, and other objects we use to enhance our lives.
Students learn about the structure of the earth and how an earthquake …
Students learn about the structure of the earth and how an earthquake happens. In one activity, students make a model of the earth including all of its layers. In a teacher-led demonstration, students learn about continental drift. In another activity, students create models demonstrating the different types of faults.
Students learn how engineers construct buildings to withstand damage from earthquakes by …
Students learn how engineers construct buildings to withstand damage from earthquakes by building their own structures with toothpicks and marshmallows. Students test how earthquake-proof their buildings are by testing them on an earthquake simulated in a pan of Jell-O(TM).
Students learn about factors that engineers take into consideration when designing buildings …
Students learn about factors that engineers take into consideration when designing buildings for earthquake-prone regions. Using online resources and simulations available through the Earthquakes Living Lab, students explore the consequences of subsurface ground type and building height on seismic destruction. Working in pairs, students think like engineers to apply what they have learned to sketches of their own building designs intended to withstand strong-magnitude earthquakes. A worksheet serves as a student guide for the activity.
Students learn what causes earthquakes, how we measure and locate them, and …
Students learn what causes earthquakes, how we measure and locate them, and their effects and consequences. Through the online Earthquakes Living Lab, student pairs explore various types of seismic waves and the differences between shear waves and compressional waves. They conduct research using the portion of the living lab that focuses primarily on the instruments, methods and data used to measure and locate earthquakes. Using real-time U.S. Geological Survey (USGS) data accessed through the living lab interface, students locate where earthquakes are occurring and how frequently. Students propose questions and analyze the real-world seismic data to find answers and form conclusions. They are asked to think critically about why earthquakes occur and how knowledge about earthquakes can be helpful to engineers. A worksheet serves as a student guide for the activity.
Students learn how engineers characterize earthquakes through seismic data. Then, acting as …
Students learn how engineers characterize earthquakes through seismic data. Then, acting as engineers, they use real-world seismograph data and a tutorial/simulation accessed through the Earthquakes Living Lab to locate earthquake epicenters via triangulation and determine earthquake magnitudes. Student pairs examine seismic waves, S waves and P waves recorded on seismograms, measuring the key S-P interval. Students then determine the maximum S wave amplitudes in order to determine earthquake magnitude, a measure of the amount of energy released. Students consider how engineers might use and implement seismic data in their design work. A worksheet serves as a student guide for the activity.
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