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  • WA.ET.3-5.DC.2d - Students demonstrate an understanding of what personal data is, how to...
  • WA.ET.3-5.DC.2d - Students demonstrate an understanding of what personal data is, how to...
Be Internet Awesome Website Guidance
Unrestricted Use
CC BY
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This guide walks you through the "Be Internet Awesome" Digital Citizenship games and curriculum created by Google for grades 2-6 (although older students might also enjoy the games). The games are extremely engaging and can be played on their own--or accompanied by their corresponding lessons. The lesson plans provide everything educators need to begin teaching this content in their classrooms

Subject:
Communication
Electronic Technology
Information Science
Material Type:
Game
Lesson Plan
Unit of Study
Author:
Lesley James
Date Added:
11/17/2021
Common Sense Education Website Guidance
Unrestricted Use
CC BY
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This guide walks you through the part of the Common Sense website that focuses on K-12 Digital Citizenship curriculum. The lesson plans include everything educators need to begin teaching this content in their classrooms and many have accompanying high-quality videos. There are also engaging games for younger students and an interactive social media simulation for older students. Topics include: media balance & well-being, privacy & security, digital footprint & identity, relationships & comunication, cyberbullying, digital drama & hate speech, and news & media literacy. 

Subject:
Communication
Electronic Technology
Information Science
Material Type:
Lesson Plan
Teaching/Learning Strategy
Unit of Study
Author:
Lesley James
Date Added:
11/16/2021
Digital Citizenship K-5th Grade Scope & Sequence
Unrestricted Use
CC BY
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This sequenced collection, curated by Seattle Public School educators, contains openly-licensed Digital Citizenship resources for K-5 educators.  

Subject:
Educational Technology
Material Type:
Lesson Plan
Author:
Anne Aliverti
Washington OSPI OER Project
LeAnn Miller
Amy Young
Kristi Leland
Nuzhat Mustafa
Alicia Nygard
Barbara Soots
Date Added:
06/24/2021
Hands-On AI Projects for the Classroom: A Guide on Ethics and AI
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this guide, students’ exploration of AI is framed within the context of ethical considerations and aligned with standards and concepts, and depths of understanding that would be appropriate across various subject areas and grade levels in K–12. Depending on the level of your students and the amount of time you have available, you might complete an entire project, pick and choose from the listed activities, or you might take students’ learning further by taking advantage of the additional extensions and resources provided for you. For students with no previous experience with AI education, exposure to the guided learning activities alone will create an understanding of their world that they likely did not previously have. And for those with some background in computer science or AI, the complete projects and resources will still challenge their thinking and expose them to new AI technologies and applications across various fields of study.

Project 1: Fair's Fair
Project 2: Who is in Control?
Project 3: The Trade-offs of AI Technology
Project 4: AI and the 21st Century Worker

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education.

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
07/25/2023