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Energy Forms, States and Conversions
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Educational Use
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The students participate in many demonstrations during the first day of this lesson to learn basic concepts related to the forms and states of energy. This knowledge is then applied the second day as they assess various everyday objects to determine what forms of energy are transformed to accomplish the object's intended task. The students use block diagrams to illustrate the form and state of energy flowing into and out of the process.

Subject:
Applied Science
Chemistry
Engineering
Physical Science
Physics
Technology
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jan DeWaters
Susan Powers
Date Added:
09/18/2014
INPUT AND OUTPUT DEVICES
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CC BY-SA
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This content enable learner to understand about input and output devicesComputer being a versatile machine can process different types of data. so to work with these data types we need different type of devices which can help us to enter such data types in the computer and to receive their outputs as well in this chapter we will cover many such devices like keyboard, mouse, joystick, light pen, printer, speaker, etc. That can be used with the computer. 

Subject:
Computer Science
Engineering
Material Type:
Lesson Plan
Author:
BANUMATHY RAJESH
Date Added:
08/27/2019
Input and output
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students encounter people who are computer scientists, and they learn definitions of computer science.
Students learn the difference between input and output devices, and they creatively invent a new device that combines input and output.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
04/02/2021
Introduction to C Memory Management and C++ Object-Oriented Programming
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CC BY-NC-SA
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Ever hang your head in shame after your Python program wasn’t as fast as your friend’s C program? Ever wish you could use objects without having to use Java? Join us for this fun introduction to C and C++! We will take you through a tour that will start with writing simple C programs, go deep into the caves of C memory manipulation, resurface with an introduction to using C++ classes, dive deeper into advanced C++ class use and the C++ Standard Template Libraries. We’ll wrap up by teaching you some tricks of the trade that you may need for tech interviews.
We see this as a “C/C++ empowerment” course: we want you to come away understanding

why you would want to use C over another language (control over memory, probably for performance reasons),
why you would want to use C++ rather than C (objects), and
how to be useful in C and C++.

This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Kang, Eunsuk
Yang, Jean
Date Added:
01/01/2010
Out of Context: A Course on Computer Systems That Adapt To, and Learn From, Context
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CC BY-NC-SA
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Increasingly, we are realizing that to make computer systems more intelligent and responsive to users, we will have to make them more sensitive to context. Traditional hardware and software design overlooks context because it conceptualizes systems as input-output functions. Systems take input explicitly given to them by a human, act upon that input alone and produce explicit output. But this view is too restrictive. Smart computers, intelligent agent software, and digital devices of the future will also have to operate on data that they observe or gather for themselves. They may have to sense their environment, decide which aspects of a situation are really important, and infer the user’s intention from concrete actions. The system’s actions may be dependent on time, place, or the history of interaction, in other words, dependent upon context.
But what exactly is context? We’ll look at perspectives from machine learning, sensors and embedded devices, information visualization, philosophy and psychology. We’ll see how each treats the problem of context, and discuss the implications for design of context-sensitive hardware and software.
Course requirements will consist of critiques of class readings (about 3 papers/week), and a final project (paper or computer implementation project).

Subject:
Applied Science
Computer Science
Engineering
Life Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Lieberman, Henry
Date Added:
09/01/2001
Physical Computing Using Arduinos: Making an LED Blink and Fade
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Educational Use
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Students download the software needed to create Arduino programs and make sure their Arduino microcontrollers work correctly. Then, they connect an LED to the Arduino and type up and upload programs to the Arduino board to 1) make the LED blink on and off and 2) make the LED fade (brighten and then dim). Throughout, students reflect on what they've accomplished by answering questions and modifying the original programs and circuits in order to achieve new outcomes. A design challenge gives students a chance to demonstrate their understanding of actuators and Arduinos; they design a functioning system using an Arduino, at least three actuators and either a buzzer or toy motor. For their designs, students sketch, create and turn in a user's manual for the system (text description, commented program, detailed hardware diagram). Numerous worksheets and handouts are provided.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Lisa Ali
Michael Zitolo
Date Added:
10/14/2015
Thinking Robotics: Teaching Robots to Make Decisions
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Educational Use
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Students learn basic concepts of robotic logic and programming by working with Boe-Bot robots—a simple programmable robotic platform designed to illustrate basic robotic concepts. Under the guidance of the instructor and a provided lab manual, student groups build simple circuits and write codes to make their robots perform a variety of tasks, including obstacle and light detection, line following and other motion routines. Eight sub-activities focus on different sensors, including physical sensors, phototransistors and infrared headlights. Students test their newly acquired skills in the final activity, in which they program their robots to navigate an obstacle course.

Subject:
Education
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jeffrey R. Peters
Rushabh Patel
Date Added:
10/14/2015
Water Desalination Plant
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Educational Use
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Students use a thermal process approach to design, build and test a small-scale desalination plant that is capable of significantly removing the salt content from a saltwater solution. Students use a saltwater circuit to test the efficiency of their model desalination plant and learn how the water cycle is the basis for the thermal processes that drive their desalination plant.

Subject:
Applied Science
Engineering
Hydrology
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carleigh Samson
Denise W. Carlson
Juan Ramirez Jr.
Stephanie Rivale
Date Added:
09/18/2014