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Colourful World Game (Digital Game)
Only Sharing Permitted
CC BY-NC-ND
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The Colourful World Game presents the player with problems related to sustainability that he/she must solve by exploring the game's environment, gathering information/following clues, and collecting and using items.

The player is visited by different animals seeking help after experiencing the consequences of unsustainable human behaviours. The player then has to explore different scenarios in order to resolve the situation and return the animals to their habitat.

The player will have 4 levels to play, corresponding to 4 different themes and complexity levels.

Following research activities conducted by the Colourful World consortium, the Game has been designed to facilitate acquisition of Sustainable Development related competences by children.

Subject:
Applied Science
Education
Elementary Education
Environmental Science
Material Type:
Game
Lesson Plan
Author:
Colourful World Partnership
Date Added:
09/24/2021
Community College Consortium for OER
Unrestricted Use
CC BY
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CCCOER is a growing consortium of community and technical colleges committed to expanding access to education and increasing student success through adoption of open educational policy, practices, and resources. Our activities support this dynamic community with information, resources, news, projects and building connections.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Community College Consortium for Open Educational Resources (CCCOER)
Date Added:
02/11/2017
Game Changing Technology
Rating
0.0 stars

Students describe the impact of technology on their learning. They share specific examples of accessibility tools and highlight how each has supported their engagement and learning in school in powerful ways. This video is a great tool for highlighting the importance of making sure that instructional materials are accessible to all students. It is easier to ask instructional material providers before adopting curriculum rather than trying to retrofit materials (if that is even possible) after adopting materials.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Author:
National Center on Accessible Educational Materials
Date Added:
09/28/2022