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Digital Media (Course Files)
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CC BY
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This set of course materials includes lecture slides, activity files, images, quizzes, tests, review questions, and project assignments for Digital Media at Georgia Gwinnett College. The course uses open-source applications such as GIMP and InkScape.

Individual chapters are available for download due to the large file sizes. Web-based assignments to supplement these materials are located on the GGC Wiki: All Digital Media Assignments

Topics covered include:

Digital Images
Image Processing
Audio Processing
Video Processing
Creating Animation

Subject:
Career and Technical Education
Film and Music Production
Material Type:
Full Course
Provider:
University System of Georgia
Provider Set:
Galileo Open Learning Materials
Author:
Kairui Chen
Shuhua Chen
Date Added:
06/20/2018
French Photography
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course introduces students to the world of French photography from its invention in the 1820s to the present. It provides exposure to major photographers and images of the French tradition, and encourages students to explore the social and cultural roles and meanings of photographs. Designed to help students navigate their own photo-saturated worlds, it also provides opportunity to gain practical experience in photography. Taught in English.

Subject:
Arts and Humanities
Languages
Literature
Visual Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Clark, Catherine
Date Added:
02/01/2017
How Do You Store All This Data?
Read the Fine Print
Educational Use
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During this lesson, students start to see the data structure they will use to store their images, towards finding a solution to this unit's Grand Challenge. Students are introduced to two-dimensional arrays and vector classes. Then they are guided to see that a vector class is the most efficient way of storing the data for their images. Grand Challenge: To write a program to simulate peripheral vision by merging two images.

Subject:
Applied Science
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Anna Goncharova
Date Added:
09/18/2014
RGB to Hex Conversion
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Educational Use
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Students practice converting between RGB and hexadecimal (hex) formats. They learn about mixing primary colors in order to get the full spectrum of colors and how to average pixel values.

Subject:
Applied Science
Engineering
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Anna Goncharova
Date Added:
09/18/2014
Visualizing the Middle East: Course Website
Only Sharing Permitted
CC BY-NC-ND
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VISUAL CULTURES OF THE MIDDLE EAST MOVING IMAGES FROM DAGUERREOTYPES TO SMARTPHONES:
This course examines changing technologies of image capture/(re)production/circulation in the Middle East from the turn of the century through today. We examine historical moments through an appreciation of changing technological advancements of visual material. From changing printing practices on postcards, consumer grade cameras, increasing photographs in periodicals, TVs & VHS, leading up to networked technologies and the digital morass in which we now live. Across the course, emergent technological capabilities of visuality become entwined in issues of nationalism, revolt, consumerism, tourism, changing gender roles, and boundaries of sexuality.
The second half of the course focuses on the contemporary landscape of smartphones/internet/apps/digitality and the dizzying array of visual material in which we now drown. From protests to citizen journalists, emergent political movements and social media on smartphones, from Grindr to surveillance, selfies, & sex.
Finally, there is an emphasis for students to develop and integrate visual material in their developing research agendas. We will explore some visual methods across the course and you will learn how to create a digital story paying special attention to not simply using visual material as the "representation" of your argument.

Subject:
Anthropology
Arts and Humanities
Social Science
Visual Arts
Material Type:
Activity/Lab
Full Course
Syllabus
Author:
Jared McCormick
Date Added:
03/02/2022
What Makes Up a Color?
Read the Fine Print
Educational Use
Rating
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As a part of the research and revise step of the Legacy Cycle, this lesson provides students with information they will need later on to be able to average pixels to simulate blurring in the peripheral plane of vision. Students learn why image color becomes important as we distort the outer boundaries of an image and have to interpolate pixels to fill in gaps created from our algorithm. Students learn what a digital image is, what pixels are, and how to convert between RGB and hexadecimal values.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Anna Goncharova
Date Added:
09/18/2014