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Computation Structures
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This course introduces architecture of digital systems, emphasizing structural principles common to a wide range of technologies. It covers the topics including multilevel implementation strategies, definition of new primitives (e.g., gates, instructions, procedures, processes) and their mechanization using lower-level elements. It also includes analysis of potential concurrency, precedence constraints and performance measures, pipelined and multidimensional systems, instruction set design issues and architectural support for contemporary software structures.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Terman, Chris
Date Added:
02/01/2017
Computation Structures
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CC BY-NC-SA
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6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks — logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples.
6.004 is required material for any EECS undergraduate who wants to understand (and ultimately design) digital systems. A good grasp of the material is essential for later courses in digital design, computer architecture and systems. The problem sets and lab exercises are intended to give students “hands-on” experience in designing digital systems; each student completes a gate-level design for a reduced instruction set computer (RISC) processor during the semester.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Mathematics
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Ward, Steve
Date Added:
02/01/2009
Computer System Architecture
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CC BY-NC-SA
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6.823 is a course in the department’s “Computer Systems and Architecture” concentration. 6.823 is a study of the evolution of computer architecture and the factors influencing the design of hardware and software elements of computer systems. Topics may include: instruction set design; processor micro-architecture and pipelining; cache and virtual memory organizations; protection and sharing; I/O and interrupts; in-order and out-of-order superscalar architectures; VLIW machines; vector supercomputers; multithreaded architectures; symmetric multiprocessors; and parallel computers.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Arvind,
Asanovic, Krste
Emer, Joel
Date Added:
09/01/2005
Computing System Fundamentals
Unrestricted Use
CC BY
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This course is designed to familiarize students with basic computer architecture and operating systems and the relationships between hardware and operating systems will be explored. A student who successfully completes this course will also be able to gain strong foundation in the core fundamentals of digital technology. Basic concepts are reinforced by exercises, and hand-on applications. Students will also program and run simple macros in Linux shell. Employability skills, such as Problem solving, Teamwork, Communications and Critical Thinking are integrated into the course work.
4 hours’ lecture.
All course content created by Syeda Ferdous Arar Begum. Content added to OER Commons by Joanna Gray.

Subject:
Applied Science
Computer Science
Material Type:
Reading
Syllabus
Provider:
Middlesex Community College
Date Added:
05/07/2019
Dive into Systems
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CC BY-NC-ND
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Dive into Systems is a free, online textbook that serves as a gentle introduction to computer systems, computer organization, and parallel computing. The book is intended for an audience that has only a CS1 background. It guides readers through a vertical slice of a computer to develop an understanding of a variety of systems topics, including:

- how a computer runs a program, from a program expressed in a high-level language to low-level binary representation and circuits

- programming in C and Assembly, assuming a CS1 background

- introduction to operating systems and the systems costs that affect program performance (the memory hierarchy, caching, and code optimization)

- introduction to parallel computing with shared memory and pthreads

Dive into Systems is designed to be present topics in as independent manner as possible so that it can be used as a primary textbook for a wide range of introductory-level computer systems courses, or as a supplemental background textbook for upper-level courses that cover Operating Systems, Computer Architecture, Compilers, Networks, Databases, and Parallel Computing.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Kevin C. Webb
Suzanne J. Matthews
Tia Newhall
Date Added:
01/27/2022
Information Technology I
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CC BY-NC-SA
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Information Technology I helps students understand technical concepts underlying current and future developments in information technology. There will be a special emphasis on networks and distributed computing. Students will also gain some hands-on exposure to powerful, high-level tools for making computers do amazing things, without the need for conventional programming languages. Since 15.564 is an introductory course, no knowledge of how computers work or are programmed is assumed.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Dellarocas, Chrysanthos
Date Added:
02/01/2003
Online Educational CPU Visual Simulator, interpreting a simplified but representative assembly language.
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CC BY-NC-ND
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This new online version of the Educational CPU Visual Simulator allows users to visualize with detailed animations the execution of assembly language code. Its main goal is to support novices in understanding the behavior of the key components of a CPU, focusing on how code written in high-level languages is actually executed on the hardware of a computer.

It supports a simplified but representative assembly language of 16 (Data Transfer, Control Flow, Arithmetic-Logic) instructions, with immediate and direct addressing modalities. Instructions and numeric data can be inserted and edited directly in RAM. It is possible to define “labels” to be used as parameters in jump instructions, or as variable identifiers. The speed and level of detail of the animations can be controlled by the users. At any time, it is possible to switch between symbolic and binary representations.

It was successfully evaluated in Colorado: Cortinovis, R., & Rajan, R. Evaluating and improving the Educational CPU Visual Simulator: a sustainable Open Pedagogy approach, Proceedings of the 33rd Annual Workshop of the Psychology of Programming Interest Group (PPIG).

More information available in: Cortinovis, R. (2021). An educational CPU Visual Simulator, Proceedings of the 32nd Annual Workshop of the Psychology of Programming Interest Group (PPIG).

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Activity/Lab
Interactive
Simulation
Author:
Jonathan Cancelli
Others - see credits
Renato Cortinovis
Date Added:
07/08/2021
Unified Engineering I, II, III, & IV
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CC BY-NC-SA
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The basic objective of Unified Engineering is to give a solid understanding of the fundamental disciplines of aerospace engineering, as well as their interrelationships and applications. These disciplines are Materials and Structures (M); Computers and Programming (C); Fluid Mechanics (F); Thermodynamics (T); Propulsion (P); and Signals and Systems (S). In choosing to teach these subjects in a unified manner, the instructors seek to explain the common intellectual threads in these disciplines, as well as their combined application to solve engineering Systems Problems (SP). Throughout the year, the instructors emphasize the connections among the disciplines.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Craig, Jennifer
Drela, Mark
Hall, Steven
Lagace, Paul
Lundqvist, Ingrid
Naeser, Gustaf
Perry, Heidi
Radovitzky, Raúl
Waitz, Ian
Young, Peter
Date Added:
09/01/2005