The student will learn the mechanics of editing and compiling a simple …
The student will learn the mechanics of editing and compiling a simple program written in C++ beginning with a discussion of the essential elements of C++ programming: variables, loops, expressions, functions, and string class. Next, the student will cover the basics of object-oriented programming: classes, inheritance, templates, exceptions, and file manipulation. The student will then review function and class templates and the classes that perform output and input of characters to/from files. This course will also cover the topics of namespaces, exception handling, and preprocessor directives. In the last part of the course, the student will learn some slightly more sophisticated programming techniques that deal with data structures such as linked lists and binary trees. Upon successful completion of this course, students will be able to: Compile and execute code written in C++ language; Work with the elementary data types and conditional and iteration structures; Define and use functions, pointers, arrays, struct, unions, and enumerations; Write C++ using principles of object-oriented programming; Write templates and manipulate the files; Code and use namespaces, exceptions, and preprocessor instructions; Write a code that represents linked lists and binary trees; Translate simple word problems into C++ language. (Computer Science 107)
Database Design - 2nd Edition covers database systems and database design concepts. …
Database Design - 2nd Edition covers database systems and database design concepts. New to this edition are SQL info, additional examples, key terms and review exercises at the end of each chapter.
Databases are all over the place and we interact with them in …
Databases are all over the place and we interact with them in various ways. Consider the banking services, supermarkets, mobile operators, airline reservation systems, medical records, student records and even employment records. This course will provide students with a general overview of databases, introducing you to database history, modern database systems, the different models used to design a database, and Structured Query Language (SQL), which is the standard language used to access and manipulate databases. The course is taught as a Topic within the Computer Science degree.
This course is a continuation of the first-semester course titled Introduction to …
This course is a continuation of the first-semester course titled Introduction to Computer Science I. It will introduce the student to a number of more advanced Computer Science topics, laying a strong foundation for future academic study in the discipline. The student will begin with a comparison between Java--the programming language utilized last semester--and C++, another popular, industry-standard programming language. The student will then discuss the fundamental building blocks of Object-Oriented Programming, reviewing what they have learned learned last semester and familiarizing themselves with some more advanced programming concepts. The remaining course units will be devoted to various advanced topics, including the Standard Template Library, Exceptions, Recursion, Searching and Sorting, and Template Classes. By the end of the class, the student will have a solid understanding of Java and C++ programming, as well as a familiarity with the major issues that programmers routinely address in a professional setting. Upon successful completion of this course, the student will be able to: Demonstrate an understanding of the concepts of Java and C++ and how they are used in Object-Oriented Programming; Demonstrate an understanding of the history and development of Object-Oriented Programming; Explain the importance of the C++ Standard Template Library and how basic components are used; Demonstrate a basic understanding of the importance of run-time analysis in programming; Demonstrate an understanding of important sorting and search routines in programming; Demonstrate an understanding of the generic usage of templates in programming for C++ and Java; Compare and contrast the features of Java and C++. (Computer Science 102; See also: Mathematics 303)
This course presents software engineering concepts and principles in parallel with the …
This course presents software engineering concepts and principles in parallel with the software development life cycle. Topics addressed include the Software Development Life Cycle (SDLC), software modeling using Unified Modeling Language (UML), major phases of SDLC (Software Requirements and Analysis, Software Design, and Software Testing), and project management. Upon successful completion of this course, the student will be able to: demonstrate mastery of software engineering knowledge and skills, and professional issues necessary to practice software engineering; discuss principles of software engineering; describe software development life cycle models; learn principles of software modeling through UML as a modeling language; identify major activities and key deliverables in a software development life cycle during software requirements and analysis, software design, and software testing; apply the object-oriented methodology in software engineering to create UML artifacts for software analysis and requirements, software design, and software testing; apply project management concepts in a software engineering environment to manage project, people, and product; participate as an individual and as part of a team to deliver quality software systems. This free course may be completed online at any time. (Computer Science 302)
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