Updating search results...

Search Resources

4 Results

View
Selected filters:
Creating a Social Economy: Maria Grazia Suriano on Crowdfunding & OER
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

On Episode 2 of the Sustainable Funding Vlogcast for Media, Educators, Technologists, and Creators, author of Animals of the Great War - Maria Grazia Suriano talks about creating a social economy with crowdfunding and OER (Open Educational Resources) with vlogcast host Erica Hargreave. Over the course of their conversation, Maria and Erica explore everything from the concept behind Animals of the Great War, teaching about othering, instilling empathy, what school kids responded to about the book, the importance of open access in education, crowdfunding in Italy, lessons learned from running a crowdfunding campaign, and various avenues to explore in creating a social economy. Scroll down for a time coded breakdown of key chatting points from this interview.

Subject:
Arts and Humanities
Business and Communication
Education
Educational Technology
History
Literature
Material Type:
Case Study
Author:
Erica Hargreave
Date Added:
01/22/2021
Elementari (Funding), My Dear Nicole Kang: Sustainable Funding Vlogcast for Media, Educators & Tech
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

In this first episode of the Sustainable Funding Vlogcast for Media, Educators, Technologists, and Creators in general, we speak to one of the founders of Elementari (https://www.elementari.io) - Nicole Kang - about Elementari funding solutions that they've been using and the sustainable funding model that they are working to build for Elementari.

Subject:
Education
Material Type:
Case Study
Teaching/Learning Strategy
Author:
Erica Hargreave
Date Added:
01/22/2021
Immersive Experiences in Natural and Cultural History Education
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

Imagine being transported into an entirely new world, or see the world you know being transformed in fantastical ways: that is what immersive experiences can deliver. Traditional classroom learning can be restrictive and at times dull, but virtual reality (VR), augmented reality (AR), and mixed reality (MR) can offer transformative learning experiences that are novel, interactive, and exciting. There is nothing quite like the immersive experience that this media and these technologies offer. It these experiences and this technology pertaining to education and natural and cultural history that we explore in this open course.

Subject:
Archaeology
Arts and Humanities
Education
Educational Technology
History
Life Science
Social Science
Visual Arts
Material Type:
Unit of Study
Author:
Johannes Wielenga
Yannick Wong
Erica Hargreave
Date Added:
01/22/2021
Two Truths and a Lie Online: Media Literacy for Young Adults
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

The internet is full of false information and ads. Sometimes it can be challenging to decipher the validity of content. It is important to learn how to critically evaluate online material for several reasons: you want to know what type of information is trustworthy online, you want to be an informed digital citizen, and you want to ensure that the information that you are using for a school assignment is factual. The purpose of “Two Truths and a Lie Online” is to teach you how to critically evaluate online resources so that you can be both an informed consumer and producer of digital content.

Subject:
Applied Science
English Language Arts
Information Science
Material Type:
Unit of Study
Author:
Erica Hargreave
Jeff Tan
Sarah McLean
Deirdre Grace
Date Added:
01/22/2021