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Prescription Drugs Training for the Medical Office Assistant
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CC BY-NC
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An interactive lesson template for Medical Office Assistants (MOA). It covers the:
* legal duties of a MOA with regard to prescriptions and drug storage
* parts of a prescription
* common abbreviations
* drug types, actions, delivery methods, and administration
Prescription Drugs for the MOA contains links to free downloadable files for practice, and a quiz.

Subject:
Applied Science
Education
Educational Technology
Health, Medicine and Nursing
Higher Education
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Reading
Author:
Theresa McCuaig
Date Added:
06/11/2021
Privacy and Safety in Online Learning
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CC BY-NC
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Short Description:
This collection features essays, case studies, and pedagogical approaches that explore how educators managed the privacy, security, and safety concerns that rushed into our lives as we shifted into emergency remote learning in 2020. While the COVID-19 pandemic brought this concern into focus, privacy issues with online learning continue to exist alongside us and our students. This book provides readers insight into the current state of privacy issues, describes the challenges and rewards of developing more privacy-focused learning environments, and presents several resources and tools that readers can bring to their own teaching practices.Representing a variety of perspectives from K-12, higher education, and libraries, contributors describe the challenges they encountered and offer solutions to help ensure the safekeeping of students’ online lives. How do we navigate these online environments, who collects our data, and how can we protect our most vulnerable populations?

Long Description:
This collection features essays, case studies, and pedagogical approaches that explore how educators managed the privacy, security, and safety concerns that rushed into our lives as we shifted into emergency remote learning in 2020. While the COVID-19 pandemic brought this concern into focus, privacy issues with online learning continue to exist alongside us and our students.

This book provides readers insight into the current state of privacy issues, describes the challenges and rewards of developing more privacy-focused learning environments, and presents several resources and tools that readers can bring to their own teaching practices.

Representing a variety of perspectives from K-12, higher education, and libraries, contributors describe the challenges they encountered and offer solutions to help ensure the safekeeping of students’ online lives. How do we navigate these online environments, who collects our data, and how can we protect our most vulnerable populations?

This platform is the Web book. For PDF and print copies, https://openpress.mtsu.edu/index.php/mtop/catalog/book/onlinelearning.

Word Count: 83213

ISBN: 979-8-9871721-0-0

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Computer Science
Education
Educational Technology
Health, Medicine and Nursing
Information Science
Material Type:
Textbook
Provider:
Middle Tennessee State University
Date Added:
01/31/2023
Privacy and Visibility in Digital Education: Determining New Agendas Using Future Stories as Guides
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CC BY-NC-SA
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This resource for Master's-level Digital Technology in Education Students presents information to help teachers consider issues of privacy and surveillance in the everyday work of education, especially when education is mediated by learning platforms and hidden agendas.  It suggests that the imagining of possible futures of education and technology, combined with reflection, has potential to provide students with visible authority over their education.

Subject:
Educational Technology
Material Type:
Unit of Study
Author:
Elaine Johnston
Date Added:
12/21/2023
Proactive Design with Generative AI
Unrestricted Use
CC BY
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As emerging technologies in artificial intelligence continue to evolve, their influence in educational settings is becoming increasingly significant. “The presence of AI systems and chatbots in education needs to be considered as an opportunity of development rather than a threat.” (Kooli, 2023). The primary objective of this guide is to assist you in navigating this new landscape. This guide will equip you to make informed decisions on how to proactively design and adapt your college courses for the age of AI.

Subject:
Applied Science
Education
Educational Technology
Higher Education
Technology
Material Type:
Teaching/Learning Strategy
Author:
Julie Stoltz
Date Added:
09/03/2023
Problem Based Learning
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CC BY-NC
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This online learning module will explore the following learning targets: 1: Understand the foundations of problem-based learning2: Learn the phases of a problem-based learning module3: Understand the shifts of teachers and students in a problem-based learning classroom

Subject:
Career and Technical Education
Education
Educational Technology
Elementary Education
Higher Education
Language Education (ESL)
Special Education
Material Type:
Lesson Plan
Author:
Blended Learning Teacher Practice Network
Date Added:
03/27/2018
Process Chart for Writing Assignments
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CC BY-NC
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Mark A. Tambone, Passaic County Community CollegeI created this process chart to aid students through the entire writing and editing process. Additionally, this chart helps students remain mindful of proper time management and scheduling which is needed in order to utilize our tutoring services.   This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License 

Subject:
Arts and Humanities
Communication
Composition and Rhetoric
Education
Educational Technology
English Language Arts
Higher Education
Journalism
Language Education (ESL)
Literature
Material Type:
Module
Author:
Mark Tambone
Date Added:
07/15/2017
Producing Educational Videos
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CC BY-NC-SA
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Production of Educational Videos is an introduction to technical communication that is situated in the production of educational videos; the assignments are all focused on the production of videos that teach some aspect of MIT’s first-year core curriculum. The objective of these assignments is improvement in both communication ability and communication habits; these improvements are effected by providing participants with instruction, practice, feedback, and the opportunity for reflection. In addition to improvements in communication skills, improvement is expected in students’ attitude towards writing, oral presentations, and collaboration; as the semester progresses, students should feel confident of their ability to write, present, and collaborate.

Subject:
Arts and Humanities
Education
Educational Technology
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Custer, David
Ramsay, Graham
Date Added:
02/01/2015
Professional Development Workshop: Building Student Satisfaction in Online Classrooms
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CC BY-NC
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This resource is a lesson plan for a professional development workshop using technology focused on aspects that build student satisfaction in the online classroom. The workshop is geared for teachers and administrators who teach online class and are intersted in enhancing student satisfaction. The workshop is divided into three sections that address supporting student engagement through technology, supporting collaboration, and relationship building. The workshop was developed by Cindy Beckett, Doctoral Candidate at the American College of Education

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Assessment
Lesson
Module
Author:
Cindy Beckett
Date Added:
06/05/2022
Project Based Learning
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The aim of this unit is that upon completion, teachers will be able to manage the learners' project-based (PBL) activities in a technology-enhanced environment to support collaboration.

Subject:
Education
Educational Technology
Material Type:
Unit of Study
Author:
Ministry of Primary and Secondary Education Zimbabwe
Date Added:
12/07/2017
Project Management for Instructional Designers
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First Canadian Edition

Short Description:
Project Management for Instructional Designers (PM4ID) is a textbook about project management tailored specifically for instructional designers, intended for use in graduate programs in educational technology. This book is based on a pre-existing openly licensed textbook donated to the commons by a benefactor who desires to remain anonymous. It has been collaboratively revised and updated by students and faculty at the University of Saskatchewan.

Long Description:
PM4ID, the First Canadian Edition, offers new features and improvements, including: New cover design, updated fonts, and enhanced list of Glossary terms. Addition of four new case studies, written to deepen reader comprehension. Inclusion of images with diverse skin tones, body shapes, abilities, and gender to increase representation. Revised content to feature Canadian spelling and contexts. Overall review of all written material in the textbook with detailed notes documenting content revisions. Comprehensive revisions based on peer reviews collected by the Open Textbook Library. Significant revisions to Chapter 6, with major updates to content on communication and scheduling (project management) software focusing on web-based solutions. Multiple versions of the book, including Print PDF, Digital PDF, EPUB, MOBI, and all chapters are available in natural voice audio recordings. A series of video cases with interviews of Canadian instructional design experts (video and audio recordings). Interactive reviews of three chapters using H5P activities.

Word Count: 98705

Included H5P activities: 4

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Education
Educational Technology
Material Type:
Textbook
Author:
ETAD 874
Date Added:
04/01/2021
Projectile Motion Investigation
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CC BY
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This is a virtual exploration into how launch angle affects the distance a projectile will travel. It utilizes an html5 PhET simulation: Projectile Motion. 

Subject:
Educational Technology
Material Type:
Activity/Lab
Author:
Lauren Winter
Date Added:
03/23/2020
Projeto Terapêutico Singular - Guia Educativo para Construção Compartilhada: O usuário em foco na gestão do cuidado em rede.
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CC BY-NC-ND
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O desenvolvimento pessoal, criativo e profissional é um processo contínuo que envolve aprimoramento em diversas áreas da vida, desde a saúde mental até as habilidades profissionais e a criatividade. Uma ferramenta fundamental nesse processo é o "Projeto Terapêutico Singular - Guia Educativo para Construção Compartilhada: O usuário em foco na gestão do cuidado em rede". Este projeto, elaborado como parte do ensino médico, oferece uma abordagem holística e colaborativa para a gestão do cuidado de saúde.

No âmbito pessoal, o projeto terapêutico singular incentiva a reflexão e o autoconhecimento, permitindo que os usuários compreendam melhor suas necessidades individuais e desenvolvam estratégias para enfrentar desafios pessoais. Ao promover uma abordagem centrada no paciente, o projeto ajuda os indivíduos a assumirem um papel ativo em sua própria saúde e bem-estar, capacitando-os a tomar decisões informadas e participar ativamente de seu processo de tratamento.

Além disso, o aspecto criativo do projeto terapêutico singular abre espaço para a inovação e a experimentação no campo da saúde. Ao encorajar a colaboração entre profissionais de saúde, pacientes e suas redes de apoio, o projeto promove a cocriação de soluções adaptadas às necessidades específicas de cada indivíduo. Isso pode levar a abordagens terapêuticas personalizadas e mais eficazes, que levam em consideração não apenas os aspectos médicos, mas também os sociais, emocionais e culturais de cada pessoa.

No contexto profissional, a implementação do projeto terapêutico singular exige habilidades de comunicação, empatia e trabalho em equipe por parte dos profissionais de saúde. Ao adotar uma abordagem colaborativa e multidisciplinar, os profissionais podem ampliar suas competências e aprender com as experiências e perspectivas de outros membros da equipe. Isso não só melhora a qualidade do cuidado prestado, mas também promove um ambiente de trabalho mais enriquecedor e gratificante para todos os envolvidos.

Em suma, o "Projeto Terapêutico Singular - Guia Educativo para Construção Compartilhada" não apenas transforma a maneira como os serviços de saúde são entregues, mas também promove o desenvolvimento pessoal, criativo e profissional de todos os envolvidos. Ao colocar o usuário no centro do cuidado, essa abordagem holística e colaborativa não só melhora os resultados de saúde, mas também fortalece as relações entre profissionais e pacientes, capacitando cada indivíduo a alcançar seu pleno potencial de bem-estar.

Subject:
Education
Educational Technology
Material Type:
Student Guide
Author:
Gabriel Nogueira Gaia
Milena Coelho Fernandes Caldato
Date Added:
04/20/2024
Protocol for Creating Accessible OER
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CC BY-SA
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The purpose of the Protocol for Creating Accessible OER is to provide detailed yet easily implemented techniques for creating accessible OER with Microsoft Office and Google Workspace. These are the two most commonly used authoring suites in schools, and documents created with them are often the source files for other formats, such as PDF and EPUB publications.The techniques presented can be implemented by any educator who creates or adapts materials for use by students and families.

Subject:
Education
Educational Technology
Material Type:
Reading
Author:
National Center on Accessible Educational Materials
Date Added:
10/04/2022
Protocol for Curating Accessible OER Version 1.0
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The Protocol for Curating Accessible OER is provides detailed yet easy to implement techniques for evaluating the accessibility of OER content in a number of formats.

Subject:
Education
Educational Technology
Material Type:
Module
Provider:
CAST
Author:
National AEM Center at CAST
Date Added:
07/22/2020
Protocolos para Letramento Digital Docente com Ciências Ambientais
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Este produto educacional foi idealizado com o objetivo de realizar a inclusão digital dos profissionais da educação, utilizando um formato de ensino de ciências ambientais por meio de práxis tecnológicas, que considerem os conhecimentos prévios e as especificidades da realidade docente, ancorando assim estes protocolos na Transdisciplinaridade.
A elaboração deste produto ocorreu após uma pesquisa-ação na zona rural do município de Iranduba-Am que percebeu a dificuldade no uso de ferramentas tecnológicas digitais junto aos docentes, dificuldade evidenciada ainda mais pelo agravamento da pandemia de covid-19, conduzindo assim a execução de uma formação complementar tecnológica digital docente que contribuiu para o desenvolvimento de objetos educacionais interdisciplinares pelos respectivos sujeitos.
Os resultados positivos obtidos pela aplicação destes protocolos tornaram evidente a necessidade de formação continuada transdisciplinar que dialogue com a realidade docente amazonida, e a partir de então desenvolva nos professores habilidades tecnológicas digitais concomitantes a uma sensibilização socioambiental mais profunda, aplicavél nas respectivas docências dos sujeitos.

Subject:
Applied Science
Education
Educational Technology
Elementary Education
Environmental Science
Material Type:
Case Study
Teaching/Learning Strategy
Author:
Dr. Henrique Pereira dos Santos
Dra. Kátia Viana Cavalcante
Jemmy Kilber Rodrigues Bentes
Date Added:
04/09/2022
Proyectos prácticos de IA para el aula: Una guía para maestros de informática
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Los proyectos de esta guía utilizan un enfoque centrado en los alumnos para el aprendizaje. En lugar de solo aprender acerca de la IA con videos o conferencias, los alumnos que realizan estos proyectos son participantes activos en la exploración de ella. En el proceso, los estudiantes trabajarán directamente con tecnologías innovadoras de IA, participarán en actividades no en línea para ampliar su comprensión de cómo funcionan las tecnologías de IA y crearán diversos productos auténticos
desde modelos de aprendizaje automático hasta videojuegos— para demostrar su aprendizaje.

PROYECTO 1: Programación con aprendizaje automático
PROYECTO 2: Jugadores asistidos por IA en videojuegos
PROYECTO 3: Uso de la IA para planificar movimientos robóticos
PROYECTO 4: El aprendizaje automático como un servicio

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
07/25/2023