This activity provides for small group investigation of the properties of different …
This activity provides for small group investigation of the properties of different liquids leading to the discovery that liquids are different in many ways, including density.Students would be led to a very beginning understanding of density.
This activity is an extension of the FOSS Variables Lifeboat investigation. Students …
This activity is an extension of the FOSS Variables Lifeboat investigation. Students choose a lifeboats variable to investigate, write up an experiment based on the variable to be tested, test the variable, and create a lifeboats investigation poster to share their results.
A finite automaton (FA) is a simple idealized machine used to recognize …
A finite automaton (FA) is a simple idealized machine used to recognize patterns within input taken from some character set (or alphabet) C. The job of an FA is to accept or reject an input depending on whether the pattern defined by the FA occurs in the input. A finite automaton consists of:a finite set S of N statesa special start statea set of final (or accepting) statesa set of transitions T from one state to another, labeled with chars in CAs noted above, we can represent a FA graphically, with nodes for states, and arcs for transitions.We execute our FA on an input sequence as follows:Begin in the start stateIf the next input char matches the label on a transition from the current state to a new state, go to that new stateContinue making transitions on each input charIf no move is possible, then stopIf in accepting state, then accept
The purpose of Design Dilemma is to encourage students to use resourceful …
The purpose of Design Dilemma is to encourage students to use resourceful and creative behaviors to think like a scientist. Students will demonstrate these behaviors to design and build a suitable structure for a fourth little pig. Although the use of the book The Fourth Little Pig is helpful, the module may be taught without it. This module is meant for all students. The classroom teacher should work with a specialist or special educator to find or develop alternate activities or resources for visually impaired students, where appropriate.
This guided inquiry activity is designed to help students understand that people …
This guided inquiry activity is designed to help students understand that people get all of their knowledge from their senses, and that is why our senses are so important.
After investigating density, displacement, and buoyancy in hands-on experiments, students take on …
After investigating density, displacement, and buoyancy in hands-on experiments, students take on the role of designers to create boats for We B Toys. Students create brochures or multimedia slideshows to persuade We B Toys to consider their boat designs for a new line of toy boats.
This unit plan was originally developed by the Intel® Teach program as an exemplary unit plan demonstrating some of the best attributes of teaching with technology.
The football team's bench fell apart at the game. We need to …
The football team's bench fell apart at the game. We need to design and build a prototype for a new bench using the properties of congruent triangles and/or parallel lines.
Through a series of three lessons, each with its own hands-on activity, …
Through a series of three lessons, each with its own hands-on activity, students are introduced to 1) forces, loads and stress, 2) tensile loads and failure, and 3) torsion on structures—fundamental physics concepts that are critical to understanding the built world. The associated activities engage students through experimenting with hot glue gun sticks to experience tension, compression and torsion; the design of plastic chair webbing strips; and problem-solving to reinforce foam insulation "antenna towers" to withstand specified bending and twisting.
A structured geometry program teacher edition of daily lesson plans and teacher …
A structured geometry program teacher edition of daily lesson plans and teacher supports to accompany the College Access Reader: Geometry student edition.
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum …
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum toolkit from Construct - you'll ask young people to find new and novel ways to increase use & equitable access to electric vehicles.
This comprehensive toolkit is intended for classroom teachers and other educators interested in running a multi-week or full-term design challenge with students. The guide is written with 8th-9th graders as a target grade level, however this curriculum could easily be adapted for both older and younger students: 5th-12th grade.
An optional feature in this challenge experience is to have students submit their design briefs (anonymously from their teacher) for the opportunity to be recognized by Construct and Industry Leaders interested in their concepts!
A teacher running this Transportation Design Challenge could connect it to multiple standards at multiple grade-levels in multiple subject areas.
Construct has facilitated several cohort-based challenges for middle and high school students, using this toolkit, and we are excited to be able to provide this curriculum at no charge to any interested teachers.
We are happy to answer any questions - you can reach us at info@constructlearns.org. We also offer additional coaching support.
Please download this Challenge and share it with your colleagues! If you opt to run the Challenge in your classroom, we do hope you'll reach back and let us know how it worked for YOU! With your feedback, we'll keep iterating and improving and work to make this a user-friendly, joy-provoking, flexible, rigorous, effective, skills-building and FUN curriculum toolkit for you and your students.
In this Open Educational Resource activity, students learn a little about the …
In this Open Educational Resource activity, students learn a little about the history of the Royal Game of Ur, the first board game, and get to practice critical thinking and problem solving by playing the game. Instructions are given along with a template for the game and game pieces and tetrahedral die.
This video has 100 Prompts for your students or participants to come …
This video has 100 Prompts for your students or participants to come up with 100 different ideas. You should ask each student to grab a pen & paper (ideally post-its) and have a different piece of paper for each idea. This video can be used to kick-off the Ideation State of Design Thinking (or any Ideation Session), using Brainwriting. I have used for both in-person and live-online education at University College Dublin.
I usually use 10 prompts in class - get a student to pick a number between 1 and 9 inclusive and then use the Chapters below the video to play from that number (e.g. someone shouts out seven so I play from 71)
Brainwriting is a solo exercise - write down all your ideas and THEN share with others before coming up with even more ideas. Research shows that this hybrid-approach (of generating ideas alone first, and then sharing with a team) works best. "Groups organized in the hybrid structure are able to generate more ideas, to generate better ideas, and to better discern the quality of the ideas they generate" (Girotra et al, 2010)
The Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and problem …
The Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and problem solving for teaching CK-12's Basic Geometry Student Edition. The solution and assessment guides are available upon request.
CK-12 Geometry Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and …
CK-12 Geometry Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and problem solving for teaching CK-12 Geometry Student Edition. The solution and assessment guides are available upon request.
Module 7 presents an opportunity for students to practice addition and subtraction …
Module 7 presents an opportunity for students to practice addition and subtraction strategies within 100 and problem-solving skills as they learn to work with various types of units within the contexts of length, money, and data. Students represent categorical and measurement data using picture graphs, bar graphs, and line plots. They revisit measuring and estimating length from Module 2, though now using both metric and customary units.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 2 uses place value to unify measurement, rounding skills, and the …
Module 2 uses place value to unify measurement, rounding skills, and the standard algorithms for addition and subtraction. The module begins with plenty of hands-on experience using a variety of tools to build practical measurement skills and conceptual understanding of metric and time units. Estimation naturally surfaces through application; this transitions students into rounding. In the modules final topics students round to assess whether or not their solutions to problems solved using the standard algorithms are reasonable.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
This activity is a teacher-directed investigation where students observe leeches, create questions …
This activity is a teacher-directed investigation where students observe leeches, create questions and determine which ones are investigable. Together, teacher and students design and carry out a test for their question and record the information in a science notebook.
The goal of this task is to use geometry study the structure …
The goal of this task is to use geometry study the structure of beehives. Beehives have a tremendous simplicity as they are constructed entirely of small, equally sized walls. In order to as useful as possible for the hive, the goal should be to create the largest possible volume using the least amount of materials. In other words, the ratio of the volume of each cell to its surface area needs to be maximized. This then reduces to maximizing the ratio of the surface area of the cell shape to its perimeter.
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