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Lit Review: Game-Based Learning
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CC BY
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This literature review looks at the impacts of game-based learning in the classroom, specifically how it impacts student engagement and student achievement. 

Subject:
Educational Technology
Material Type:
Case Study
Author:
Alyson Stein
Date Added:
11/29/2020
Literature Review: Effective Digital Game-Based Learning
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CC BY
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As of 2019, “Research has shown 74% of teachers already implement digital game-based learning to help augment instruction” (Cahill, 2019). Some of these games are popular entertainment games used for educational purposes identified by the teacher. Other games are provided to educators from digital game-based learning (DGBL) platforms determined by administrators and school districts. There is no general consensus amongst experts on how to most effectively apply digital game-based learning to garner the most improvement for student achievement. With such a lack of guidance, educators are open to deciding when and how often to use DGBL. This paper will seek to develop recommended best practices for the use of digital game-based learning by analyzing literature and studies about DGBL.

Subject:
Educational Technology
Material Type:
Homework/Assignment
Author:
Jere Ulmer
Date Added:
10/24/2022
Literature Review Schlemmer
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CC BY
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Abstract
The purpose of this literature review is to analyze the outcomes of e-portfolios in classrooms. Beginning with how eportfolios are defined and what they consist of, we will be reviewing research to evaluate the outcomes that may arise as a result of successful e portfolios such as student engagement, student achievement, and employability. Research on eportfolios in the past decade has looked at multiple facets of eportfolios including student engagement, achievement, implementation, content, and more. Research by McKay and Watty 2015, looked at the how and why behind eportfolios. The “how” provides information about how to use eportfolios effectively in classrooms and the “why” includes information on the skills and competencies showcased in eportfolios, the reflective potential, active learning, employability potential, and assessment. Eportfolios are used to enhance student learning and self reflection as well as keep students engaged and encourage them to be lifelong learners (McKay and Watty 2015). We will be focusing on student engagement and achievement in this review. The goal of this paper is to look at what eportfolios are and how eportfolios may be useful in classrooms to help engage students, help them be successful, and set them up for future success.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Erica Schlemmer
Date Added:
11/24/2020
Long Way Gone Lesson
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CC BY
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This is a review activity after students have read chapters fourteen and fifteen in Ishmale Beah's A Long Way Gone. 

Subject:
Educational Technology
Material Type:
Reading
Author:
Charles Carter
Date Added:
03/23/2020
Los 10 Fundamentos de la Enseñanza Online
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CC BY-NC
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Short Description:
¿Está interesado en descubrir que funciona y que no funciona en la educación a distancia? ¿Quiere conocer los conceptos básicos para diseñar mejor sus cursos desde cero? ¿Desea leer sobre las últimas tendencias de investigación sobre el aprendizaje a distancia? El Dr. Tony Bates, investigador asociado de Contact North, ofrece una concisa orientación para que los profesores e instructores identifiquen en primer lugar si les conviene o no enseñar a distancia y cómo lograrlo. Estas 10 guías breves se basan en el bestseller de 517 páginas "Teaching in a Digital Age", "Enseñar en la Era Digital" que es un libro abierto que está disponible en 7 idiomas y con más de 40.000 descargas.

Long Description:
Este libro abierto es la versión en español de la obra original del Dr. Anthony William Bates, investigador asociado de Contact North | Contact Nord’s, «The 10 Fundamentals of Online Teaching» realizada por el Centro de Educación a Distancia y el Departamento de Idiomas de la Facultad de Ingeniería – Universidad de Buenos Aires.

Word Count: 15587

(Note: This resource's metadata has been created automatically as part of a bulk import process by reformatting and/or combining the information that the author initially provided. As a result, there may be errors in formatting.)

Subject:
Education
Educational Technology
Date Added:
02/02/2024
MAPSTREE: Aplicativo de Geolocalização para Plantio das Espécies Nativas no Município de Poço Verde
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CC BY-NC-ND
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O produto técnico educacional desenvolvido MAPSTREE; Aplicativo de Geolocalização para o Plantio das Espécies Nativas no Município de Poço Verde tem como objetivo auxiliar o município em especial uma secretária de obras no controle de paisagismo e arborização da cidade, assim como controlar a produção de mudas nativas no viveiro da escola (EAMPDRS) e trazer informações a respeito das espécies nativas da Caatinga para a sociedade. 

Subject:
Educational Technology
Environmental Science
Material Type:
Data Set
Interactive
Author:
wesley cruz santana wesley
Date Added:
08/16/2022
MOTORES DE CORRIENTE ALTERNA.
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Public Domain
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1. INTRODUCCIÓN A LAS MÁQUINAS ASÍNCRONAS DE INDUCCIÓN
Dado que la mayoría de las máquinas utilizadas en
la industria están movidas por motores asíncronos
alimentados por corriente alterna trifásica, en este apartado
daremos unas ideas muy generales y básicas de este tipo de
motores.

Subject:
Education
Educational Technology
Material Type:
Unit of Study
Author:
QUISPE CARRILLO GALO
Date Added:
10/01/2021
MSDE Overview of Open Educational Resources Presentation
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CC BY-NC-SA
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The Overview of OER Presentation PPT was presented at the MSDE Inspired Designers OER Development Workshops. This presentation provides a general overview of what constitutes an OER and the benefits of their use. Resource link to OER activity included. 

Subject:
Education
Educational Technology
Material Type:
Lesson Plan
Author:
MSDE Admin
Date Added:
09/26/2018
MS Word Accessibility + UDL
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CC BY-NC-SA
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This Google Slide presentation explains some easy steps to take to make Word Documents accessible.MS Word Accessibility + UDL Google Slides Presentation “MS Word Accessibility + UDL,” licensed CC BY-NC-SA, is adapted by Jen Awwad from “Accessibility + Universal Design for Learning” by Joanna Thompson. 

Subject:
Educational Technology
Material Type:
Activity/Lab
Interactive
Reading
Author:
Jen awwad
Date Added:
09/14/2021
Mada AT Portal
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CC BY-NC
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Mada Assistive Technology Portal is the first digital platform specialized in assistive technology in Arabic. The portal provides a wide range of information, resources and assistive technology services to enable and support the independence of persons with disabilities through accessible information and communication technology ICT.

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Electronic Technology
Information Science
Material Type:
Data Set
Author:
Mada Center
Date Added:
12/15/2022
Making Learning Fun and Feedback Useful Synchronous Training
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CC BY
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Making Learning Fun and Feedback Useful is an interactive synchronous training for teachers. It provides helpful ways to keep students engaged in digital learning and gives educators ways to offer relevant feedback.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Stephanie Prosser
Washington OSPI OER Project
Barbara Soots
Date Added:
06/25/2021
Making Sense of Digital Humanities
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CC BY-NC-SA
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Transformations and Interventions in Technocultures

Short Description:
Exploring the pathways offered by the intersection of the digital and the humanities, Making Sense of Digital Humanities seeks to support students and faculty engaging with the complex ways digital humanities enhances our understanding of modern society.

Long Description:
Taking up the challenge of navigating the complex world of digital humanities, Making Sense of Digital Humanities offers readers an exploration of the many ways scholars have employed the diverse toolkit of digital humanities to create a better understanding of the synergies and disruptions created by technological change. Rooted in a concern for the daunting tasks associated with teaching and learning about the digital humanities, this volume hopes to provide easy entry into a complex topic while highlighting how an understanding of digital humanities can transform our thinking about technology in the modern world.

Word Count: 67845

ISBN: 978-1-62610-121-0

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Business and Communication
Communication
Computer Science
Education
Educational Technology
Social Science
Sociology
Material Type:
Textbook
Provider:
Michigan State University
Author:
Ariana K
Christopher Gilliard
Dorothy Kim
Ellen Moll
Emily Mcginn
Julian Chambliss
Justin Wigard
Lauren Coats
Melih Bilgil
Ravynn K
Sharon Leon
Date Added:
12/15/2022
Making Sense of Open Education
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CC BY
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This 14-module open course was collaboratively designed and delivered on the Open University UK OpenLearn site in June 2018. The mini-MOOC (massive open online course) was designed to provide participants with an introductory-level tour of open educational practices (OEP) and open educational resources (OER) for use in their personal education context (whatever that looked like for them).

Subject:
Education
Educational Technology
Higher Education
Material Type:
Full Course
Author:
Ali Versluis
Claire Coulter
Helen DeWaard
Irwin DeVries
Jenni Hayman
Jessica O'Reilly
Joanne Kehoe
Maureen Glynn
Peg French
Terry Greene
Lauren Anstey
Date Added:
06/22/2019