First we'll review weighted averages of two points and extend the idea …
First we'll review weighted averages of two points and extend the idea to three points. Practice weighted averages of two points in Environment Modeling if you haven't seen it before.
Objective: In this lesson students will apply knowledge of classroom rules and …
Objective: In this lesson students will apply knowledge of classroom rules and safety; determining appropriate behaviors. Gaining this skill will allow students to recognize the importance of following directions, safety rules, and how to treat their peers. In turn, students will be able to adapt to these skills and use them within the classroom setting. improving their social and academic performance. Many students lack the ability to have self-control at this age, so during the lesson we will integrate ways of developing self-control through role-play activities. The activities will be both a fun, engaging, and realistic approach to developing self-control skills.
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks to animate each letter of their …
Coders use a variety of blocks to animate each letter of their name (or vocabulary words). The purpose of this project is to review creating sprites using the paint editor.
Coders use a variety of blocks and customized sprites to create their …
Coders use a variety of blocks and customized sprites to create their own interactive diorama about a jungle. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.
This lesson will allow students to select and share what details are …
This lesson will allow students to select and share what details are important on a topic. Groups of students will research a topic and then discuss and determine the top 25 important things someone should know about the topic.
This lesson will allow students to select and share what details are …
This lesson will allow students to select and share what details are important on a topic. Groups of students will research a topic and then discuss and determine the top 25 important things someone should know about the topic.
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive aquarium. The purpose of this project is to apply previously learned concepts in a new context (e.g., creating or modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks in parallel to create simulations (e.g., …
Coders use a variety of blocks in parallel to create simulations (e.g., dribbling a ball). The purpose of this short project is to apply previously learned understandings in order to simulate motion.
Coders learn how to use the “go to page” blocks to create …
Coders learn how to use the “go to page” blocks to create a multi-page story about a rainy day. The purpose of this project is to introduce coders to the “go to page” blocks and to apply previous understandings across multiple pages.
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