Updating search results...

Search Resources

73 Results

View
Selected filters:
  • animation
Principles of Digital Animation Video Series
Unrestricted Use
CC BY
Rating
0.0 stars

The Principles of Digital Animation course provides students with an awareness of animation and other 3D industries, as well as preliminary hands-on experience in animation production. This is a collection of openly licensed videos created by Gregory Marlow for the Principles of Digital Animation course taught during the Fall 2019 semester. For ease of adopting and adapting, the streaming version is embedded for each video and the original video and subtitle files are available to download.

Subject:
Arts and Humanities
Graphic Arts
Material Type:
Lecture
Provider:
East Tennessee State University
Author:
Gregory Marlow
Date Added:
07/02/2020
Ratey the Math Cat
Read the Fine Print
Some Rights Reserved
Rating
0.0 stars

Ratey pops up when you least expect him. And he can't resist pointing out the rates and "purrportions" in daily life. It turns out that everyday decisions rely on mathematical reasoning about rates.

Subject:
Mathematics
Material Type:
Diagram/Illustration
Lecture
Provider:
Learning Games Lab
Author:
NMSU Learning Games Lab
Date Added:
07/15/2015
The Tale Of Two Cities Animation Book 2: Chapter 14
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

Have you ever had such a hard time understanding what the book, "The Tale Of Two Cities?" I know I have, so I ended up making an animation that helps you understand what book 2, chapter 14 is talking about. In this chapter, you will find that there are a couple of characters, Cruncher, Cruncher Jr., Town Folks, Roger Cly, and much more. Cruncher Jr learned that his father sold dead bodies to earn income.

Subject:
English Language Arts
Material Type:
Homework/Assignment
Lesson
Date Added:
03/22/2018
Teaching Visual Effects for Audiovisual Production using Digital Learning Objects
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

The research project of this Ph.D. in Digital Media has as objective the creation of a tool (object of learning) for pedagogical aid in teaching the production of visual effects in audiovisual productions, more specifically in the interactions between real and virtual images (match moving).

The prototype created during the research has the purpose of assisting teachers and students in the practical exercises of interaction between real and virtual images.

The tool has the ability to assist in data collection at the time of live-action filming, given the large amount and complexity of these data, and its vital need for the reproduction of real conditions in the virtual universe later.

In addition, it has the ability to generate a script (in Maxscript language) for its use in 3DS Max graphics software, automating part of the production process.

It is also part of the research, besides the conception and creation of the tool (learning object), its validation in the pedagogical and design bias (user experience and user interface).

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Business and Communication
Career and Technical Education
Communication
Film and Music Production
Graphic Design
Visual Arts
Material Type:
Activity/Lab
Data Set
Student Guide
Author:
Alexandre Vieira Maschio
Date Added:
02/24/2019
Visualization for Mathematics, Science, and Technology Education
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course is an introduction to principles and techniques of visual communication, and provides opportunities for science and engineering majors to acquire practical skills in the visual computer arts, in a studio environment. Students will learn how to create graphics for print and web, animations, and interactive media, and how to use these techniques to effectively communicate scientific and engineering concepts for learning and teaching. This class involves three hands-on creative projects, which will be presented in class.

Subject:
Arts and Humanities
Business and Communication
Communication
Education
Educational Technology
Graphic Arts
Visual Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Ivanova, Violeta
Date Added:
02/01/2016