Through three teacher-led demonstrations, students are shown samplers of real-world nanotechnology applications …
Through three teacher-led demonstrations, students are shown samplers of real-world nanotechnology applications involving ferrofluids, quantum dots and gold nanoparticles. This nanomaterials engineering lesson introduces practical applications for nanotechnology and some scientific principles related to such applications. It provides students with a first-hand understanding of how nanotechnology and nanomaterials really work. Through the interactive demos, their interest is piqued about the odd and intriguing nano-materials behaviors they witness, which engages them to next conduct the three fun associated nanoscale technologies activities. The demos use materials readily available if supplies are handy for the three associated activities.
This lesson is an exciting conclusion to the airplanes unit that encourages …
This lesson is an exciting conclusion to the airplanes unit that encourages students to think creatively. After a review of the concepts learned, students will design their own flying machine based on their knowledge of the forces involved in flight, the properties of available materials, and the ways in which their flying machine could benefit society. Students will also learn how the brainstorming process helps in creative thinking and inventing and that scientists and engineers use this technique to come up with new products or modify and improve exiting products.
Students design their own logo or picture and use a handheld GPS …
Students design their own logo or picture and use a handheld GPS receiver to map it out. They write out a word or graphic on a field or playground, walk the path, and log GPS data. The results display their "art" on their GPS receiver screen.
Students familiarize themselves â through trial and error â with the basics …
Students familiarize themselves â through trial and error â with the basics of GPS receiver operation. They view a receiver's satellite visibility screen as they walk in various directions and monitor their progress on the receiver's map. Students may enter waypoints and use the GPS information to guide them back to specific locations.
Students go on a GPS scavenger hunt. They use GPS receivers to …
Students go on a GPS scavenger hunt. They use GPS receivers to find designated waypoints and report back on what they found. They compute distances between waypoints based on the latitude and longitude, and compare with the distance the receiver finds.
During a scavenger hunt and an art project, students learn how to …
During a scavenger hunt and an art project, students learn how to use a handheld GPS receiver for personal navigation. Teachers can request assistance from the Institute of Navigation to find nearby members with experience in using GPS and in locating receivers to use.
In this open-ended, hands-on activity that provides practice in engineering data analysis, …
In this open-ended, hands-on activity that provides practice in engineering data analysis, students are given gait signature metric (GSM) data for known people types (adults and children). Working in teams, they analyze the data and develop models that they believe represent the data. They test their models against similar, but unknown (to the students) data to see how accurate their models are in predicting adult vs. child human subjects given known GSM data. They manipulate and graph data in Excel® to conduct their analyses.
Student teams use sensorsâmotion detectors and accelerometersâto collect walking gait data from …
Student teams use sensorsâmotion detectors and accelerometersâto collect walking gait data from group members. They import their collected position and acceleration data into Excel® for graphing and analysis to discover the relationships between position, velocity and acceleration in the walking gaits. Then they apply their understanding of slopes of secant lines and Riemann sums to generate and graph additional data. These activities provide practice in the data collection and analysis of systems, similar to the work of real-world engineers.
Students work as engineers and learn to conduct controlled experiments by changing …
Students work as engineers and learn to conduct controlled experiments by changing one experimental variable at a time to study its effect on the experiment outcome. Specifically, they conduct experiments to determine the angular velocity for a gear train with varying gear ratios and lengths. Student groups assemble LEGO MINDSTORMS(TM) NXT robots with variously sized gears in a gear train and then design programs using the NXT software to cause the motor to rotate all the gears in the gear train. They use the LEGO data logging program and light sensors to set up experiments. They run the program with the motor and the light sensor at the same time and analyze the resulting plot in order to determine the angular velocity using the provided physics-based equations. Finally, students manipulate the gear train with different gears and different lengths in order to analyze all these factors and figure out which manipulation has a higher angular velocity. They use the equations for circumference of a circle and angular velocity; and convert units between radians and degrees.
A gear is a simple machine that is very useful to increase …
A gear is a simple machine that is very useful to increase the speed or torque of a wheel. In this activity, students learn about the trade-off between speed and torque when designing gear ratios. The activity setup includes a LEGO(TM) MINDSTORMS(TM) NXT pulley system with two independent gear sets and motors that spin two pulleys. Each pulley has weights attached by string. In a teacher demonstration, the effect of adding increasing amounts of weight to the pulley systems with different gear ratios is observed as the system's ability to lift the weights is tested. Then student teams are challenged to design a gear set that will lift a given load as quickly as possible. They test and refine their designs to find the ideal gear ratio, one that provides enough torque to lift the weight while still achieving the fastest speed possible.
Express yourself through your genes! See if you can generate and collect …
Express yourself through your genes! See if you can generate and collect three types of protein, then move on to explore the factors that affect protein synthesis in a cell.
Students are given a history of electricity and its development into the …
Students are given a history of electricity and its development into the modern age lifeline upon which we so depend. The methods of power generation are introduced, and further discussion of each technology's pros and cons follows.
CK-12 Foundation's Geometry FlexBook is a clear presentation of the essentials of …
CK-12 Foundation's Geometry FlexBook is a clear presentation of the essentials of geometry for the high school student. Topics include: Proof, Congruent Triangles, Quadrilaterals, Similarity, Perimeter & Area, Volume, and Transformations.
This stand-alone module examines the history, applications, and various proofs of the …
This stand-alone module examines the history, applications, and various proofs of the Pythagorean Theorem. The module also includes student activities and exercise problems. The module assumes the reader has a basic geometry background.
CK-12's Texas Instruments Geometry Teachers Edition Flexbook is a useful collection of …
CK-12's Texas Instruments Geometry Teachers Edition Flexbook is a useful collection of exercises intended to enrich a student's understanding of basic geometric principles.
CK-12 Geometry Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and …
CK-12 Geometry Teacher's Edition covers tips, common errors, enrichment, differentiated instruction and problem solving for teaching CK-12 Geometry Student Edition. The solution and assessment guides are available upon request.
Students learn about common geometry tools and then learn to use protractors …
Students learn about common geometry tools and then learn to use protractors (and Miras, if available) to create and measure angles and reflections. The lesson begins with a recap of the history and modern-day use of protractors, compasses and mirrors. After seeing some class practice problems and completing a set of worksheet-prompted problems, students share their methods and work. Through the lesson, students gain an awareness of the pervasive use of angles, and these tools, for design purposes related to engineering and everyday uses. This lesson prepares students to conduct the associated activity in which they “solve the holes” for hole-in-one multiple-banked angle solutions, make their own one-hole mini-golf courses with their own geometry-based problems and solutions, and then compare their “on paper” solutions to real-world results.
Students are introduced to the idea of electrical energy. They learn about …
Students are introduced to the idea of electrical energy. They learn about the relationships between charge, voltage, current and resistance. They discover that electrical energy is the form of energy that powers most of their household appliances and toys. In the associated activities, students learn how a circuit works and test materials to see if they conduct electricity. Building upon a general understanding of electrical energy, they design their own potato power experiment. In two literacy activities, students learn about the electrical power grid and blackouts.
The purpose of this lesson is to teach the students about how …
The purpose of this lesson is to teach the students about how a spacecraft gets from the surface of the Earth to Mars. The lesson first investigates rockets and how they are able to get us into space. Finally, the nature of an orbit is discussed as well as how orbits enable us to get from planet to planet specifically from Earth to Mars.
This activity is an easy way to demonstrate the fundamental properties of …
This activity is an easy way to demonstrate the fundamental properties of polar and non-polar molecules (such as water and oil), how they interact, and the affect surfactants (such as soap) have on their interactions. Students see the behavior of oil and water when placed together, and the importance soap (a surfactant) plays in the mixing of oil and water which is why soap is used every day to clean greasy objects, such as hands and dishes. This activity is recommended for all levels of student, grades 3-12, as it can easily be scaled to meet any desired level of difficulty.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.