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Using Brain-Computer Interface to improve learning skills for students with disabilities: a rapid review
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Brain-Computer Interface (BCI) enables direct communication between the brain and an external device. BCI systems have become a popular area of study in recent years. These technologies can be utilized in various ways to assist people with disabilities and healthy individuals. Regarding substantial BCI advancements, we can say that these systems are on the verge of commercialization. This review has considered current trends in BCI research on inclusive education to assist students with disabilities in achieving improved learning outcomes for all students in an inclusive environment.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Information Science
Material Type:
Reading
Author:
Achraf Othman
Date Added:
12/15/2022
Using Waits, Loops and Switches
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Educational Use
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Students are given a difficult challenge that requires they integrate what they have learned so far in the unit about wait blocks, loops and switches. They incorporate these tools into their programming of the LEGO MINDSTORMS(TM) NXT robots to perform different tasks depending on input from a sound sensor and two touch sensors. This activity helps students understand how similar logic is implemented for other every day device operations via computer programs. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
VLSI Design Flow in Spoken Kannada Language
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Public Domain
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This two hour video provides the necessary explanation of VLSI concepts in Kannada.
Introduction to VLSI design Flow,
Analog vs Digital,
Frontend vs Backend etc

The goal of this video is make Technology available in all languages

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Electronic Technology
Engineering
Higher Education
Technology
Material Type:
Lecture
Module
Author:
Rajaniaknth AR
Date Added:
06/26/2021
VLSI Technology
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CC BY-NC
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This course is about the basics of a technology called VLSI. VLSI stands for Very Large Scale Integration.
VLSI is all about design, test and manufacturing of the ICs or simply chip which is a part of almost all electronic devices.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Lecture Notes
Date Added:
08/27/2019
VLSI Test Technology and Reliability
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CC BY-NC-SA
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With the continue scaling of transistor feature sizes, VLSI chip density continue increases. This results in a continue increase in the complexity VLSI technology where it has reached the point where billions of transistors are integrated on a single chip (like it is the case for System on Chip). To guarantee the satisfaction of the customers, the produced VLSI chips have to be reliable and fully tested. Verification testing and production testing represents 50 t0 60% of the cost of making VLSI chips, and are now the biggest cost of the technology. It has been known for a while that tackling the problems associated with testing VLSI chips at earlier design stage levels significantly reduces testing cost. Thus it is important for hardware designers to be exposed to concepts of VLSI testing which can help them design better product at lower cost.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Full Course
Provider:
Delft University of Technology
Provider Set:
TU Delft OpenCourseWare
Author:
S. Hamdioui
Date Added:
02/10/2016
W3C's Web Accessibility Initiative's Essential Components of Web Accessibility
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CC BY-NC-ND
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The following is an open educational resource on the essential components of web accessibility. Material has been drawn from the W3C’s Web Accessibility Initiative resources on Accessibility Fundamentals. The video presentation includes integrated description and accurate captions (captions may be enabled via Youtube preferences). The powerpoint file and transcript are also included as downloadable attachments. 

Subject:
Computer Science
Education
Electronic Technology
Material Type:
Lecture
Author:
Char Kelly
Date Added:
03/11/2023
Wait Program!
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Educational Use
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After completing the associated lesson, students test their understanding in two programming tasks that utilize LEGO MINDSTORMS(TM) NXT robots and sound/touch sensors. In the first challenge, students become acquainted with wait blocks by designing programs to simply make robots move forward until "hearing" a noise, and then turn left. The second, more challenging activity pushes students to fully understand the potential of wait blocks. They create programs that make the robots change speed several times when a touch sensor is pressed. Students gain practice in the iterative design-program-test-redesign process. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
Watt Meters to Measure Energy Consumption
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Educational Use
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Students use watt meters to measure the power required and calculate energy used from various electrical devices and household appliances.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jan DeWaters
Susan Powers
Date Added:
09/18/2014
Wavelets, Filter Banks and Applications
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CC BY-NC-SA
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Wavelets are localized basis functions, good for representing short-time events. The coefficients at each scale are filtered and subsampled to give coefficients at the next scale. This is Mallat’s pyramid algorithm for multiresolution, connecting wavelets to filter banks. Wavelets and multiscale algorithms for compression and signal/image processing are developed. Subject is project-based for engineering and scientific applications.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Mathematics
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Amaratunga, Kevin
Strang, Gilbert
Date Added:
02/01/2003
What Is Bluetooth?
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Educational Use
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Students learn about electrical connections, how they work and their pervasiveness in our world. They consider the usefulness of wireless electrical connections for connecting electrical devices. Morse code is introduced as a communication method that takes advantage of on/off states to transmit messages by electrical bursts sent via wires, light or sound. They learn the Morse code rules and translate a few phrases into Morse code. Specifically, they learn about a wireless connection type known as Bluetooth that can be used to control LEGO robots remotely from Android devices, which leads into the associated activity.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
What Is Electricity?
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Educational Use
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Students are introduced to the concept of electricity by identifying it as an unseen, but pervasive and important presence in their lives. They are also introduced to the idea of engineers making, controlling and distributing electricity. The main concepts presented are the science of electricity and the careers that involve an understanding of electricity. Students first review the structure of atoms and then learn that electrons are the particles behind electrical current and the motivation for electron movement. They compare conductors and insulators based on their capabilities for electron flow. Then water and electrical systems are compared as an analogy to electrical current. They learn the differences between static and dynamic forms of electricity. A PowerPoint(TM) presentation is included, with review question/answer slides, as well as assessment handouts to practice using electricity-related terms through storytelling and to research electricity-related and electrical engineering careers.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Andrew Palermo
Cristian Heredia
Lauren Jabusch
Date Added:
10/14/2015
What Is a Motor? How Does a Rotation Sensor Work?
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Educational Use
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Students learn about electric motors and rotational sensors. They learn that motors convert electrical energy to mechanical energy and typically include rotational sensors to enable distance measuring. They also learn the basics about gear trains and gear ratios. Students create a basic program using the LEGO MINDSTORMS(TM) NXT interface to control a motor to move a small robot. Then, through a 10-minute mini-activity, they make measurements and observations to test a LEGO rotation sensor's ability to measure distance in rotations. This prepares them for the associated activity during which they calculate how many wheel rotations are needed to travel a distance. A PowerPoint® presentation, worksheet and pre/post quizzes are provided.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
What Is a Robot?
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Educational Use
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This lesson introduces students to the major characteristics of robots. The associated activity uses the LEGO MINDSTORMS(TM) NXT system as an example. Before studying robots in more detail, it is important for students to consider the many items they encounter in their daily lives that are robots so they can explore ways engineers can utilize robotics to solve problems in everyday life.The activity also serves as an introduction to the LEGO NXT system so that students may utilize it as an educational tool in subsequent lessons and activities.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Date Added:
09/18/2014
What is a subject heading?
Unrestricted Use
CC BY
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An animated presentation explaining the basic concept of a subject heading. Created in MS Powerpoint (version 2205), it can be edited to add your own content or branding. Can also be exported to video, see example here: https://www.youtube.com/watch?v=2HmkaMd_lgoScrIpt for narration is found in the notes section of each slide.

Subject:
Educational Technology
Electronic Technology
Higher Education
Information Science
Material Type:
Module
Author:
Helen Davies
Date Added:
06/23/2022
Why Placing Wires Correctly on a Light Bulb Is Important for the Successful Lighting of the Bulb
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CC BY-NC-SA
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This activity is a lab investigation/teacher directed inquiry, in which a student discovers the pathway of an electric current from a battery source, through a light bulb's inner structure, and then back to the battery source to complete a simple circuit.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Ginger Baldwin
Date Added:
08/16/2012
Wind Power! Designing a Wind Turbine
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Educational Use
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Students learn how engineers transform wind energy into electrical energy by building their own miniature wind turbines and measuring the electrical current it produces. They explore how design and position affect the electrical energy production.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Malinda Schaefer Zarske
Natalie Mach
Sabre Duren
Xochitl Zamora-Thompson
Date Added:
09/18/2014
XR: What is Immersive Technology?
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10. Brave New World - XR - What is Immersive Technology?

The trifecta of globalization, urbanization and digitization have created new opportunities and challenges across our nation, cities, boroughs and urban centers. Cities are in a unique position at the center of commerce and technology becoming hubs for innovation and practical application of emerging technology. In this rapidly changing 24/7 digitized world, city governments worldwide are leveraging innovation and technology to become more effective, efficient, transparent and to be able to better plan for and anticipate the needs of its citizens, businesses and community organizations. This class will provide the framework for how cities and communities can become smarter and more accessible with technology and more connected.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Lesson
Provider:
CUNY Academic Works
Provider Set:
Medgar Evers College
Author:
Rhonda S. Binda
Date Added:
10/30/2020
Yogurt Cup Speakers
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Educational Use
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Students are introduced to the role of electricity and magnetism as they build speakers. They also explore the properties of magnets, create electromagnets, and determine the directions of magnetic fields. They conduct a scientific experiment and show cause-effect relationships by monitoring changes in the speaker's movement as the amount or the direction of the current change.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ivanka Todorova
Jed Lyons
Trevor Roebuck
Date Added:
09/18/2014
Zimbabwe ICT Essentials Accessibility Guide
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CC BY-SA
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Zimbabwe ICT Essentials for Teachers Course Accessibility Guide.

The Zimbabwe ICT Essentials for Teachers Course is designed to help teachers acquire skills and competencies to allow them to incorporate ICT in their teaching and student learning. The course is meant to work as an offline resource, although some units include web-based activities.

In many programmes and initiatives in Zimbabwe, disability is frequently overlooked. This is sometimes true even in cases where institutional policies are in place to guide staff on handling disability issues. In these circumstances, it is prudent to first tackle the issue of accessibility before giving attention to issues relating to education or ICT. To address disability issues, there is a need to follow the guidelines laid out in the global and regional Declaration of the African Decade of the Disabled and the UN Convention on the Rights of the Disabled. Both these instruments stress the need to provide information to the disabled in accessible formats. Implementation of these instruments is a real challenge because attitudinal barriers and a culture of invisibility on disability issues is perpetrated in Zimbabwe.

In view of the many challenges that Zimbabwe faces, there is a need for research to establish what is workable for the disabled in this country. Moreover, there is a need for those with physical challenges to be ICT-proficient in order to have access to the incredible resources that the digital world has to offer. Consequently, this guide is designed to support the participant in customising their computer to optimise their course experience.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Unit of Study
Author:
Ministry of Primary and Secondary Education Zimbabwe
Date Added:
12/07/2017
ePub: Primeros pasos
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CC BY-NC
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 Los libros electrónicos (e-books) permiten añadir contenido audiovisual e interactivo al texto e imágenes estáticas. Existen diversos formatos de libro electrónico (pdf, doc, odt, iBook...). En este mini-libro se describen las características del ePub 3, un estándar abierto y gratuito para la creación de libros electrónicos. Se pretende que el lector comprenda las oportunidades que ofrece esta especificación así como que aprenda a generar su propio contenido y validarlo frente al estándar ePub 3.

Subject:
Computer Science
Electronic Technology
Information Science
Material Type:
Textbook
Author:
Jorge Pérez-Martín
Date Added:
06/05/2021