This one-day workshop provides a brief overview of system dynamics and a …
This one-day workshop provides a brief overview of system dynamics and a hands-on simulation experience. It also serves as a preview of the more in-depth coverage of the subject available in other courses offered at MIT Sloan.
This one-day workshop provides a brief overview of system dynamics and a …
This one-day workshop provides a brief overview of system dynamics and a hands-on simulation experience. It also serves as a preview of the more in-depth coverage of the subject available in other courses offered at MIT Sloan.
Students build model caverns and bury them in a tray of sand. …
Students build model caverns and bury them in a tray of sand. They test the models by dropping balls onto them to simulate an asteroid hitting the Earth. By molding papier-mache or clay around balloons (to form domes), or around small cardboard boxes (to form rectangular structures), students create unique models of their cavern designs.
Students gain experience using the software/systems (engineering) design process, specifically focusing on …
Students gain experience using the software/systems (engineering) design process, specifically focusing on the testing phase. This problem-based learning activity uses the design process to solve open-ended challenges. In addition to learning about test cases for testing software, students utilize the design process as a vehicle to work through a problem and arrive at a solution.
JUnit is a testing method that is included with NetBeans (Java) installs …
JUnit is a testing method that is included with NetBeans (Java) installs or can be downloaded from the web and included in the Java build. In this activity, students design tests for a provided Java class before the class methods are constructed using a process called test-driven development. To create a design, the software/system design process, which is a specific case of the engineering design process, is followed. After students create a design, it is implemented and tested and if necessary, the design undergoes editing to make sure it functions by testing the Java class correctly. To conclude the activity, students write the methods in the Java class using their tests to debug the program.
The Tippy Tap hand-washing station is an inexpensive and effective device used …
The Tippy Tap hand-washing station is an inexpensive and effective device used extensively in the developing world. One shortcoming of the homemade device is that it must be manually refilled with water and therefore is of limited use in high-traffic areas. In this activity, student teams design, prototype and test piping systems to transport water from a storage tank to an existing Tippy Tap hand-washing station, thereby creating a more efficient hand-washing station. Through this example service-learning engineering project, students learn basic fluid dynamic principles that are needed for creating efficient piping systems.
Students focus on the testing phase of the design process by considering …
Students focus on the testing phase of the design process by considering how they have tested computer programs in the past and learning about a new method called JUnit to test programs in the future. JUnit is a testing method that is included with NetBeans (Java) installs or can be downloaded from the web and included in the Java build. Students design tests using JUnit and implement those tests.
In this service-learning engineering project, students follow the steps of the engineering …
In this service-learning engineering project, students follow the steps of the engineering design process to design a hearing testing device. More specifically, they design a prototype machine that can be used to test the peripheral vision of partially-blind, pre-verbal children. Students learn about the basics of vision and vision loss. They also learn how a peripheral vision tester for adults works (by testing the static peripheral vision in the four quadrants of the visual field with four controllable lights in specific locations). Then they modify the idea of the adult peripheral vision tester to make it usable for testing young children. The class designs and builds one complete prototype, working in sub-groups of four or five students each to build sub-components of the project design.
The ACTFL Writing Proficiency Test is designed to rate students' writing skills …
The ACTFL Writing Proficiency Test is designed to rate students' writing skills and is offered for various languages, including Arabic. The exam can be administered to students at the ACTFL Novice, Intermediate, Advanced, and Superior proficiency levels who are in grades K-12 schools, college, or to those who are adults. The length of the exam is 90 minutes and it is available on-demand via the internet or in booklet form. It is rated by ACTFL Certified WPT Raters.
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