The website is a repository of games and activities for children that can also be used with adults. Features hundreds of games listed covering virtually all occasions: day or night, indoor and outdoor, from small quiet games through to large boisterous games and wide games for when you have acres of space to play in.
113 Results
This course is built around practical instruction in the design and analysis of non-digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-playing games.
- Subject:
- Arts and Humanities
- Graphic Arts
- Material Type:
- Full Course
- Provider Set:
- MIT OpenCourseWare
- Author:
- Eberhardt, Richard
- Tan, Philip
- Date Added:
- 02/01/2014
Create 100 icons variations that fit a central theme for a Gameboy-style icon set, such foods, hero portraits, spells, enemies, or robots.
- Subject:
- Graphic Arts
- Material Type:
- Module
- Author:
- Oscar Baechler
- Date Added:
- 09/27/2019
Gamification: Transitional Words & Phrases Challenges
- Subject:
- Arts and Humanities
- Material Type:
- Assessment
- Game
- Homework/Assignment
- Date Added:
- 04/29/2017
Make your survey fun by gamifying it! This resource provides a tutorial on how to gamify survey questions and how to incorporate a game quest to make it more engaging and meaningful to the learners.
- Subject:
- Arts and Humanities
- Material Type:
- Activity/Lab
- Assessment
- Game
- Homework/Assignment
- Date Added:
- 04/20/2017
Students will review vocabulary words relating to food, using a game of Heads Up. Then, they will practice using those words with a card game that requires them to match words with the picture.
- Subject:
- Arts and Humanities
- Languages
- Material Type:
- Activity/Lab
- Date Added:
- 11/05/2019
Students discuss clothing and play a Guess Who Game using clothing items for identification.
- Subject:
- Languages
- Material Type:
- Activity/Lab
- Author:
- Shawn Moak
- Amber Hoye
- Mimi Fahnstrom
- Reagan Solomon
- Emma Eason
- Brenna McNeil
- Shelby Cole
- Date Added:
- 04/21/2022
In this activity, students will practice describing themselves and their peers by playing a game of Guess Who.
- Subject:
- Languages
- Material Type:
- Activity/Lab
- Author:
- Shawn Moak
- Amber Hoye
- Mimi Fahnstrom
- Emma Eason
- Reagan Solomon
- Brenna McNeil
- Shelby Cole
- Date Added:
- 04/21/2022
Students learn new German vocabulary to describe themselves and their family members
- Subject:
- Languages
- Material Type:
- Activity/Lab
- Author:
- Shawn Moak
- Mimi Fahnstrom
- Amber Hoye
- Date Added:
- 04/21/2022
A student’s choices shape their character’s story in Get a Life, a narrative-driven, college- and career-awareness game.
Guide a character from high school graduation to retirement. Decide what interest they will pursue and if they will continue in school. Then, navigate opportunities and obstacles. Balance their comfort, civic involvement, and income to make sure they lead a comfortable, satisfying life.
Dynamic play ensures nearly limitless storylines and outcomes, much like life.
Get a Life is designed and written to teach secondary school students about college and career options and encourage them to have conversations about their futures.
- Subject:
- Career and Technical Education
- Material Type:
- Game
- Author:
- Braden Roper
- Cody Garrison
- Diana Gedye
- Emmett Mathews
- Jacqueline Schlasner
- Javier Elizondo
- William Thompson
- Date Added:
- 07/08/2024
If you were a government official trying to raise revenue, who would you tax? Pick whether to tax cigarettes, luxury goods, or oil and gas in this interactive game and Professor Art Carden of Samford University will explain how the market will react.
- Subject:
- Economics
- Political Science
- Social Science
- Material Type:
- Game
- Lecture
- Provider:
- Institute for Humane Studies
- Author:
- Art Carden
- Date Added:
- 08/03/2013
Guessing Game! DIscover the Job
- Subject:
- Languages
- Material Type:
- Activity/Lab
- Author:
- Tony Gómez Rico
- Date Added:
- 01/10/2021
This Java source file contains the "Guess the secret number" game.Students will learn various Java technologies and programming skills by writing this game.
- Subject:
- Computer Science
- Material Type:
- Activity/Lab
- Game
- Lesson
- Unit of Study
- Author:
- Saeid Samadidana
- Date Added:
- 01/27/2022
The Hangman game in Java. Students will learn how to read inputs from the keyboard, how to print outputs, and how to repeat a task using loops.
- Subject:
- Computer Science
- Material Type:
- Activity/Lab
- Case Study
- Game
- Lesson
- Simulation
- Author:
- Saeid Samadidana
- Date Added:
- 01/27/2022
A free game that students can play at home or at school. Breaking Harmony introduces the concepts of fake news and misinformation.
- Subject:
- Applied Science
- Business and Communication
- Information Science
- Journalism
- Social Science
- Material Type:
- Game
- Interactive
- Simulation
- Provider:
- Global Engagement Center (of the U.S. Department of State)
- Date Added:
- 07/13/2021
This lab explains the importance of facial expressions to students. They will get to play a fun game that will also help them work on asking questions and giving descriptions.
- Subject:
- Arts and Humanities
- Languages
- Material Type:
- Activity/Lab
- Date Added:
- 04/29/2019
In this session you will be introduced to the methods and dynamics of relevance for health promotion on social media with specific focus on the role and impact of fake health science . The exercise is based on a simulation game where students will join an already established secret Facebook group.
- Subject:
- Applied Science
- Business and Communication
- Communication
- Education
- Health, Medicine and Nursing
- Higher Education
- Information Science
- Material Type:
- Lecture
- Lesson
- Date Added:
- 05/13/2019
This will show students what is and is not acceptable when submitting videos in ASL.
Subject/Course: English
Topic / Unit: Games and Hobbies
Grade: 5
Duration: 10
Lesson Objectives: Students will be able to recognize indoor and outdoor games
- Subject:
- English Language Arts
- Material Type:
- Game
- Date Added:
- 06/16/2021
** This resource is published by GoogleReality River is a part of google's Interland Series Be Internet Awesome curriculum which teaches the fundamentals of digital citizenship and safety online.
- Subject:
- Information Science
- Reading Informational Text
- Material Type:
- Game
- Interactive
- Author:
- Cyber Citizenship Initiative
- Date Added:
- 08/19/2021