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  • Computing and Information
Deliberately Safeguarding Privacy and Confidentiality in the Age of Generative AI
Conditional Remix & Share Permitted
CC BY-NC
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This presentation covers the implications of generative AI for the general user. It also discusses various strategies for protecting one's privacy and confidentiality proactively. Most recently presented and refined for the 2024 AECT International Convention.

Subject:
Computing and Information
Material Type:
Lecture
Author:
Reed Hepler
Date Added:
03/06/2024
Digital Citizenship
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson over digital citizenship is a brief overview of the elements of being a good digital citizen, ways our students can better protect themselves online, the lasting effects of a digital footprint, and finally some things that they can do to be a better digital citizen. The information was pulled from a variety of academic resources. 

Subject:
Computer Science
Computing and Information
Electronic Technology
Material Type:
Homework/Assignment
Lesson Plan
Author:
Brittney Patterson
Date Added:
06/15/2023
Digital Images: The Universe Exposed!
Read the Fine Print
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For most of human history, recording a star meant describing it with words or drawing a picture. The 19th-century invention of photography changed that—only to be revolutionized by digital imaging. This Moveable Museum article, available as a six-page printable PDF file, takes a look at the technology of digital imaging. It discusses how digital images are pictures stored as numbers and explains how computer manipulation can enhance images and reduce distortion. Some suggested resources are provided for further research.

Subject:
Applied Science
Astronomy
Computer Science
Computing and Information
Physical Science
Space Science
Technology
Material Type:
Data Set
Provider:
American Museum of Natural History
Provider Set:
American Museum of Natural History
Date Added:
10/15/2014
Digital Scholarship & Data Science Essentials for Library Professionals
Unrestricted Use
CC BY
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Digital Scholarship and Data Science Essentials for Library Professionals is an open and collaboratively curated training reference resource. It aims to make it easier for LIBER library professionals to gain a concise overview of the new technologies that underpin digital scholarship and data science practice in research libraries today, and find trusted training materials recommendations to start their professional learning journey.

Subject:
Applied Science
Computer Science
Computing and Information
Information Science
Material Type:
Activity/Lab
Case Study
Reading
Unit of Study
Author:
Digital Scholarship & Digital Cultural Heritage WG
Data Science in Libraries WG
Date Added:
06/06/2024
Do You See What I See?
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Educational Use
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Students explore the concept of optical character recognition (OCR) in a problem-solving environment. They research OCR and OCR techniques and then apply those methods to the design challenge by developing algorithms capable of correctly "reading" a number on a typical high school sports scoreboard. Students use the structure of the engineering design process to guide them to develop successful algorithms. In the associated activity, student groups implement, test and revise their algorithms. This software design lesson/activity set is designed to be part of a Java programming class.

Subject:
Applied Science
Computing and Information
Education
Engineering
Technology
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Derek Babb
Date Added:
09/18/2014
Does It Work? Test and Test Again
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Educational Use
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Testing is critical to any design, whether the creation of new software or a bridge across a wide river. Despite risking the quality of the design, the testing stage is often hurried in order to get products to market. In this lesson, students focus on the testing phase of the software/systems design process. They start by exploring existing examples of program testing using the CodingBat website, which contains a series of problems and challenges that students solve using the Java programming language. Working in teams, students practice writing test cases for other groups' code, and then write test cases for a program before writing the program itself.

Subject:
Applied Science
Computing and Information
Education
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Janet Yowell
Ryan Stejskal
Date Added:
09/18/2014
EL CONECTIVISMO PARA LAS TIC Y LA EDUCACIÓN
Unrestricted Use
Public Domain
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Formar entornos de aprendizaje (PLE), es todo un desafío para los docentes en la actualidad con el empleo de las Tecnologías de la Información y Comunicación (TIC), los jóvenes de hoy viven y se desarrollan en un ambiente cibernético conectado en una red espacial, en el que solo con deslizar la pantalla les permite traspasar la frontera

Subject:
Computing and Information
Material Type:
Activity/Lab
Author:
Carmina Salazar Castro
Date Added:
12/10/2023
Eduardo Torres-Jara
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Educational Use
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In this video from Science City, meet Eduardo Torres-Jara, a postdoctoral associate in electrical engineering and computer science at the MIT Artificial Intelligence Lab. He describes his work on innovative robots that use tactile feedback to locate and grasp objects.

Subject:
Applied Science
Computer Science
Computing and Information
Engineering
Technology
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Author:
Partnership for a Nation of Learners
WGBH Educational Foundation
Date Added:
09/18/2007
Evolution of Digital Organisms
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Educational Use
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Students are introduced to the concepts of digital organisms and digital evolution. They learn about the research that digital evolution software makes possible, and compare and contrast it with biological evolution.

Subject:
Applied Science
Computer Science
Computing and Information
Engineering
Life Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Louise Mead
Robert Pennock
Wendy Johnson
Date Added:
09/18/2014
FINAL WORK-LESSON PLAN
Unrestricted Use
CC BY
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This lesson gives suggestions related to the protection of the environment. The content is appropriate for secondary school students and adults. The lesson plan includes a handout and a presentation and some web 2 tools such as padlet,wordwall,mentimeter,Canva,answergarden.

Subject:
Computing and Information
Environmental Science
Literature
Technology
Material Type:
Homework/Assignment
Lesson Plan
Author:
Bengi Efsa KARKIN
Date Added:
06/06/2023
FastObjects() photo OCR commercial
Unrestricted Use
Public Domain
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Explore the main Optical Character Recognition, alphabetical letter recognizerthe code comments begin from the author of LetterBuild: dial2c, & enjoy learning

Subject:
Computing and Information
Material Type:
Lecture
Author:
R M
Date Added:
09/19/2023
The Fibonacci Sequence & Robots
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Educational Use
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Using the LEGO® NXT robotics kit, students construct and program robots to illustrate and explore the Fibonacci sequence. Within teams, students are assigned roles: group leader, chassis builder, arm builder, chief programmer, and Fibonacci verifier. By designing a robot that moves based on the Fibonacci sequence of numbers, they can better visualize how quickly the numbers in the sequence grow. To program the robot to move according to these numbers, students break down the sequence into simple algebraic equations so that the computer can understand the Fibonacci sequence.

Subject:
Applied Science
Computing and Information
Engineering
Mathematics
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Alexander Kozak
Nicole Abaid
Russell Holstein
Vikram Kapila
Date Added:
09/18/2014
Flow Charting App Inventor Tutorials
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Educational Use
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Students design and create flow charts for the MIT App Inventor tutorials in this computer science activity about program analysis. In program analysis, which is based on determining the behavior of computer programs, flow charts are an important tool for tracing control flow. Control flow is a graphical representation of the logic present in a program and how the program works. Students work through tutorials, design and create flow charts about how the tutorials function, and present their findings to the class. In their final assessment, they create an additional flow chart for an advanced App Inventor tutorial. This activity prepares students with the knowledge and skills to use App Inventor in the future to design and create Android applications.

Subject:
Applied Science
Computer Science
Computing and Information
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Rich Powers
Date Added:
09/18/2014
Free online computer science books
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Freebookcentre.net's computer science section contains links to many technical books offered free online, either as html pages or downloadable pdfs. Books are arranged by subject: Data Structures and Algorithms, Compiler Design, Object Oriented Programming, Operating Systems, Computation Theory, Artificial Intelligence, and others.

Subject:
Applied Science
Computer Science
Computing and Information
Material Type:
Lecture
Provider:
NSDL Staff
Provider Set:
Computer Science and Information Technology Gateways and Resources
Date Added:
10/31/2013
Geospatial Revolution: Mapping Power
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Educational Use
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Kibera, a poor community, in Nairobi, was a blank spot on the map until recently. This video from Penn State Public Broadcasting’s Geospatial Revolution shows how geospatial technology enabled residents to map resources to help their community.

Subject:
Applied Science
Computer Science
Computing and Information
Engineering
Political Science
Social Science
Technology
Material Type:
Lesson
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Author:
WPSU
Date Added:
08/16/2011
Green Crab Alert: Invasion in Washington's waters
Unrestricted Use
CC BY
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European green crabs (Carcinus maenas) are considered to be one of the world’s worst invasive species. In 2021, the Washington Department of Fish and Wildlife (WDFW), tribes, and partners identified an exponential increase of invasive European green crabs in areas on Washington’s outer coast. The crabs' invasion poses a growing threat to Washington’s economic, environmental, and cultural resources. Unfortunately, experts believe European green crabs will never be fully eradicated due to large populations in neighboring states.

Throughout this unit, students will explore why European green crabs are such a concerning invasive species, how they may impact the biodiversity of Washington’s estuaries, and what options are available for controlling their population. Perhaps most importantly, students will understand how they can help by learning how to identify and report European green crabs to support efforts to control them and limit their harm.

In this unit students will:

Develop a model of how European green crabs are a threat to estuary ecosystems.
Describe what an estuary is and learn about other organisms who live there.
Make predictions of what will happen to an estuary food web with the introduction of European green crabs.
Observe normal population fluctuations in a healthy estuary ecosystem over time.
Simulate the effects of the introduction of European green crabs to a healthy estuary ecosystem.
Evaluate the methods considered to control the populations of European green crabs in Washington state.
This mini unit is designed to be able to stand alone, or to supplement OpenSci Ed unit 7.5 Ecosystem Dynamics: “How does changing an ecosystem affect what lives there?”. To ensure this unit is easily implemented, the unit has been designed to replicate the processes and procedures utilized by OpenSci Ed.

Subject:
Applied Science
Computing and Information
Environmental Science
Life Science
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Unit of Study
Provider:
Washington Department of FIsh and Wildlife
Author:
Washington Department of Fish and Wildlife
Date Added:
09/10/2024
Guideline to create a video tutorial
Unrestricted Use
CC BY
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Here it is a guideline created by the Digitool team to create your own video tutorial. First, decide what type of video tutorials you want to create, and then it’s time to start building the first one! Every tutorial should go through four steps: brainstorming, scriptwriting, recording, and editing. 

Subject:
Computing and Information
Material Type:
Student Guide
Author:
Ruth MORALES COSANO
Date Added:
09/29/2023