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Introduction to Programming in Java
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CC BY-NC-SA
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This course is an introduction to software engineering, using the Java™ programming language. It covers concepts useful to 6.005. Students will learn the fundamentals of Java. The focus is on developing high quality, working software that solves real problems.
The course is designed for students with some programming experience, but if you have none and are motivated you will do fine. Students who have taken 6.005 should not take this course. Each class is composed of one hour of lecture and one hour of assisted lab work.
This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Jones, Evan
Marcus, Adam
Wu, Eugene
Date Added:
01/01/2010
Introduction to Programming in Java
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course is an introduction to software engineering, using the Java™ programming language. It covers concepts useful to 6.005. Students will learn the fundamentals of Java. The focus is on developing high quality, working software that solves real problems.
The course is designed for students with some programming experience, but if you have none and are motivated you will do fine. Students who have taken 6.005 should not take this course. Each class is composed of one hour of lecture and one hour of assisted lab work.
This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Jones, Evan
Marcus, Adam
Wu, Eugene
Date Added:
01/01/2010
Introduction to Urban Design and Development
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course examines both the structure of cities and the ways they can be changed. It introduces graduate students to theories about how cities are formed, and the practice of urban design and development, using U.S. and international examples. The course is organized into two parts: Part 1 analyzes the forces which act to shape and to change cities; Part 2 surveys key models of physical form and social intervention that have been deployed to resolve competing forces acting on the city. This course includes models of urban analysis, contemporary theories of urban design, and implementation strategies. Lectures in this course are supplemented by discussion periods, student work, and field trips.

Subject:
Applied Science
Architecture and Design
Social Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Frenchman, Dennis
Qiu, Colleen Xi
Date Added:
09/01/2016
Invent a Backscratcher from Everyday Materials
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Educational Use
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Being able to recognize a problem and design a potential solution is the first step in the development of new and useful products. In this activity, students create devices to get "that pesky itch in the center of your back." Once the idea is thought through, students produce design schematics (sketches). They are given a variety of everyday materials and recyclables, from which they prototype their back-scratching devices.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
09/18/2014
Java Programming of OCR
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Educational Use
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Student groups use the Java programming language to implement the algorithms for optical character recognition (OCR) that they developed in the associated lesson. They use different Java classes (provided) to test and refine their algorithms. The ultimate goal is to produce computer code that recognizes a digit on a scoreboard. Through this activity, students experience a very small part of what software engineers go through to create robust OCR methods. This software design lesson/activity set is designed to be part of a Java programming class.

Subject:
Applied Science
Computing and Information
Education
Engineering
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Derek Babb
Date Added:
09/18/2014
Journey to the Afterlife
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Educational Use
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Student teams are challenged to design models of Egyptian funerary barges for the purpose of transporting mummies through the underworld to the afterlife. Planning the boat designs requires an understanding of ancient culture and beliefs so the mummies are transported safely through the perils of the underworld. Students design and build prototypes using materials and tools like the ancient Egyptians had at their disposal. Then they do the same with modern materials and techniques, forming an awareness of the similarities and differences of the barge designs between the ancient materials and tools (technologies) and today's technologies, which are evolved from the earlier ways.

Subject:
Applied Science
Education
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Anthony Trinh
Bryan Licciadri
Heather Blackwell
Date Added:
09/18/2014
Keeping Warm and Staying Cool
Conditional Remix & Share Permitted
CC BY-NC
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Consistent housing is a continual issue for our community, evidence of this is readily observable in the neighborhoods surrounding our classrooms. Over the course of 15 classroom hours, students will be exploring how they can insulate structures to protect from extreme hot and extreme cold using recycled and/or repurposed materials.

Students will make observations and collect data related to temperature. Student findings will be communicated through science journals, student generated models (charts, 3D structures, drawings, etc.).

Subject:
Applied Science
Material Type:
Data Set
Lesson Plan
Unit of Study
Provider:
Lane County STEM Hub
Provider Set:
Content in Context SuperLessons
Date Added:
06/20/2016
LDC CoreTools
Unrestricted Use
CC BY
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0.0 stars

The Literacy Design Collaborative (LDC) provides a curriculum alignment system that helps teachers deliver standards-driven assignments in which students write in response to reading in discipline-specific ways supported by backwards-designed instruction.

LDC tools and learning experiences help teachers and schools meet the challenges of: (1) increasing the rigor of assignments, lessons, and units by becoming truly standards-driven, (2) increasing teachers' knowledge and expertise around instructional planning, and (3) radically changing the expectations schools and teachers have for their students' ability to read and write with depth and breadth—in other words, to be truly college and career ready.

The LDC CoreTools platform includes: (1) a free Curriculum Library that includes nationally-validated tasks and instructional plans that can be modified to meet any teacher's needs; (2) template-driven task and instructional plan editing tools that can be used collaboratively; (3) student-work rubrics and a curriculum-alignment rubric; (4) free professional learning experiences; (5) premium professional learning experiences, resources, and analytics.

Subject:
Education
Material Type:
Assessment
Full Course
Homework/Assignment
Interactive
Lesson
Lesson Plan
Module
Teaching/Learning Strategy
Unit of Study
Date Added:
02/16/2018
Lean Research Skills for Conducting Interviews
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course introduces effective techniques for conducting interviews and is designed to help you develop and strengthen your skills as an interviewer. It does not assume any existing experience conducting interviews, but will quickly take you past the basics and into best practices that incorporate the Lean Research principles of rigor, relevance, respect, and right-size. The course focuses specifically on conducting interviews in “the field”— contexts in which we may be in an unfamiliar setting or culture, such as when traveling abroad or conducting research in a place we haven’t been before.
This course is part of the Open Learning Library, which is free to use. You have the option to sign up and enroll in the course if you want to track your progress, or you can view and use all the materials without enrolling.

Subject:
Education
Higher Education
Social Science
Sociology
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Dibb, Zoe
Hoffecker, Elizabeth
Date Added:
02/01/2021
Learn to Build a Rocket in 5 Days or Your Money Back
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Educational Use
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In this lesson, students discover the entire process that goes into designing a rocket for any customer. In prior lessons, students learned how rockets work, but now they learn what real-world decisions engineers have to make when designing and building a rocket. They learn about important factors such as supplies, ethics, deadlines and budgets. Also, students learn about the Engineering process, and recognize that the first design is almost never the final design. Re-Engineering is a critical step in creating a rocket.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
09/18/2014
Let's Get Social: Analyzing Social Media Platforms
Conditional Remix & Share Permitted
CC BY-NC-SA
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This unit engages students in a variety of activities that analyze and reflect on the role of social media in our everyday lives. This includes options for collaborative group work, reading nonfiction articles, a design challenge and presentations to communicate ideas. The unit also includes a formal writing assessment option that aligns with the Common Core State Writing Standards. Activities can be adapted or combined in a variety of ways to support student reflection and analysis. These lessons were piloted in 9th grade English classes but are suitable or a range of secondary students. 

Subject:
Communication
Composition and Rhetoric
Reading Informational Text
Speaking and Listening
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Unit of Study
Author:
Shana Ferguson
Date Added:
02/08/2021
Let's Move It!
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Educational Use
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Students explore methods employing simple machines likely used in ancient pyramid building, as well as common modern-day material transportation. They learn about the wheel and axle as a means to transport materials from rock quarry to construction site. They also learn about different types and uses of a lever for purposes of transport. In an open-ended design activity, students choose from everyday materials to engineer a small-scale cart and lever system to convey pyramid-building materials.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Glen Sirakavit
Jacquelyn F. Sullivan
Lawrence E. Carlson
Luz Quiñónez
Malinda Schaefer Zarske
Date Added:
09/18/2014
Let's Take a Slice of Pi
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Educational Use
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Working as a team, students discover that the value of pi (3.1415926...) is a constant and applies to all different sized circles. The team builds a basic robot and programs it to travel in a circular motion. A marker attached to the robot chassis draws a circle on the ground as the robot travels the programmed circular path. Students measure the circle's circumference and diameter and calculate pi by dividing the circumference by the diameter. They discover the pi and circumference relationship; the circumference of a circle divided by the diameter is the value of pi.

Subject:
Applied Science
Computing and Information
Engineering
Mathematics
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carole Chen
Michael Hernandez
Date Added:
09/18/2014
Light Your Way
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Educational Use
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During a power failure, or when we go outside at night, we grab a flashlight so we can find our way. What happens inside a flashlight that makes the bulb light up? Why do we need a switch to turn on a flashlight? Have you ever noticed that for the flashlight to work you must orient the batteries a certain way as you insert them into the casing? Many people do not know that a flashlight is a simple series circuit. In this hands-on activity, students build this everyday household item and design their own operating series circuit flashlights.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys-Schwartz
Denise W. Carlson
Joe Friedrichsen
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
10/14/2015
Lighting Design for the Theatre
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This class explores the artistry of Lighting Design. Students gain an overall technical working knowledge of the tools of the trade, and learn how, and where to apply them to a final design. However essential technical expertise is, the class stresses the artistic, conceptual, collaborative side of the craft. The class format is a “hands on” approach, with a good portion of class time spent in a theatre.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Perlow, Karen
Date Added:
09/01/2003