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Digital Mock-Up Workshop
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is an advanced subject in computer modeling and CAD CAM fabrication, with a focus on building large-scale prototypes and digital mock-ups within a classroom setting. Prototypes and mock-ups are developed with the aid of outside designers, consultants, and fabricators. Field trips and in-depth relationships with building fabricators demonstrate new methods for building design. The class analyzes complex shapes, shape relationships, and curved surfaces fabrication at a macro scale leading to new architectural languages, based on methods of construction.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Sass, Lawrence
Date Added:
02/01/2006
Ethical Use of Technology in Digital Learning Environments: Graduate Student Perspectives
Unrestricted Use
CC BY
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Short Description:
This book is the result of a co-design project in a class in the Masters of Education program at the University of Calgary. The course, and the resulting book, focus primarily on the safe and ethical use of technology in digital learning environments. The course was organized according to four topics based on Farrow’s (2016) Framework for the Ethics of Open Education.This is the first of 2 Versions of this pressbook. Click on Volume 2 for information.

Long Description:
This book is the result of a co-design project in a class in the Masters of Education program at the University of Calgary. The course, and the resulting book, focus primarily on the safe and ethical use of technology in digital learning environments. The course was organized according to four topics based on Farrow’s (2016) Framework for the Ethics of Open Education. Students were asked to review, analyze, and synthesize each topic from three meta-ethical theoretical positions: deontological, consequentialist, and virtue ethical (Farrow, 2016). The chapters in this open educational resource (OER) were co-designed using a participatory pedagogy with the intention to share and mobilize knowledge with a broader audience. The first three chapters in the book discuss specific ethical considerations related to technologies such as Artificial Intelligence (AI) , social networking services (SNS), and 3D printing. The next four chapters shift to a broader discussion of resource sharing, adaptive learning systems, STEM, and assistive technologies. The final two chapters discuss admissions and communications that need to be considered from an institutional perspective. In each of the nine chapters, the authors discuss the connection to the value of technology in education, and practical possibilities of learning technologies for inclusive, participatory, democratic, and pluralistic educational paradigms.

Word Count: 56853

ISBN: 0-88953-438-1

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Business and Communication
Communication
Computer Science
Education
Higher Education
Philosophy
Special Education
Visual Arts
Material Type:
Textbook
Provider:
University of Calgary
Author:
Barbara Brown
Michele Jacobsen
Verena Roberts
Date Added:
12/28/2020
Ethical Use of Technology in Digital Learning Environments: Graduate Student Perspectives, Volume 2
Unrestricted Use
CC BY
Rating
0.0 stars

Short Description:
This book is the result of a co-design project in a class in the Masters of Education program at the University of Calgary. The course, and the resulting book, focus primarily on the safe and ethical use of technology in digital learning environments. The course was organized according to four topics based on Farrow’s (2016) Framework for the Ethics of Open Education.

Long Description:
Click on Volume 1 to read the first book in this series.

This book is the result of a co-design project in a class in the Masters of Education program at the University of Calgary. The course, and the resulting book, focus primarily on the safe and ethical use of technology in digital learning environments, and is the second volume in the series. The course was organized according to four topics based on Farrow’s (2016) Framework for the Ethics of Open Education. Students were asked to review, analyze, and synthesize each topic from three meta-ethical theoretical positions: deontological, consequentialist, and virtue ethical (Farrow, 2016). The chapters in this open educational resource (OER) were co-designed using a participatory pedagogy with the intention to share and mobilize knowledge with a broader audience. The first section, comprised of four chapters, focuses on topics relating to well-being in technology-enabled learning environments, including the use of web cameras, eproctoring software, video games, and access to broadband connectivity. The second section focuses on privacy and autonomy of learners and citizens in a variety of contexts from schools to clinical settings. In each of the seven chapters, the authors discuss the connection to the value of technology in education, and practical possibilities of learning technologies for inclusive, participatory, democratic, and pluralistic educational paradigms. The book concludes with reflections from the course instructor gained over two iterations of teaching the course.

Word Count: 40312

ISBN: 978-0-88953-472-8

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Business and Communication
Communication
Computer Science
Education
Higher Education
Philosophy
Special Education
Visual Arts
Material Type:
Textbook
Provider:
University of Calgary
Author:
Christie Hurrell
David Luinstra
Dr Barbara Brown Dr Verena Roberts Dr Michele Jacobsen Christie Hurrell Nicole Neutzling Mia Travers-hayward
Dr Michele Jacobsen
Dr Verena Roberts
Lindsay Humphreys
Mia Travers-hayward
Michael Maciach
Nicole Neutzling
Rob Hendrickson
Date Added:
12/23/2021
Flexible 3D Print Masks : 12 Steps (with Pictures)
Conditional Remix & Share Permitted
CC BY-NC-SA
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Learn how to make lightweight, flexible 3D printed masquerade masks! These are great masks as they make it look like the design is tattoed on your face or floating on your face.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Activity/Lab
Author:
Penolopy Bulnick
Date Added:
01/31/2020
Girls Who Build: Make Your Own Wearables Workshop
Conditional Remix & Share Permitted
CC BY-NC-SA
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The Girls Who Build: Make Your Own Wearables workshop for high school girls is an introduction to computer science, electrical and mechanical engineering through wearable technology. The workshop, developed by MIT Lincoln Laboratory, consists of two major hands-on projects in manufacturing and wearable electronics. These include 3D printing jewelry and laser cutting a purse, as well as programming LEDs to light up when walking. Participants learn the design process, 3D computer modeling, and machine shop tools, in addition to writing code and building a circuit.

Subject:
Applied Science
Computer Science
Education
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Astle, Elisabeth
Gibson, Mike
Lund, Gavin
Olesnavage, Katy
Railey, Kristen
Scott, David
Watkins, Leslie
Date Added:
02/01/2015
Girls Who Build: Make Your Own Wearables Workshop
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

The Girls Who Build: Make Your Own Wearables workshop for high school girls is an introduction to computer science, electrical and mechanical engineering through wearable technology. The workshop, developed by MIT Lincoln Laboratory, consists of two major hands-on projects in manufacturing and wearable electronics. These include 3D printing jewelry and laser cutting a purse, as well as programming LEDs to light up when walking. Participants learn the design process, 3D computer modeling, and machine shop tools, in addition to writing code and building a circuit.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Astle, Elisabeth
Gibson, Mike
Lund, Gavin
Olesnavage, Katy
Railey, Kristen
Scott, David
Watkins, Leslie
Date Added:
02/01/2015
A Guide to Creating a 3-D Printed Book (for the Tech-Challenged ) : 32 Steps
Conditional Remix & Share Permitted
CC BY-NC-SA
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As a beginner to 3-D printing, I totally sympathize with trepidation you may have when approaching your first 3-D printing design. However, through the use of Tinkercad's unique and convenient digital Web design program and these instructions, you'll be able to quickly and easily replicate this miniature book design for 3-D printers. In just a few hours, you can hold your very own 3-D printed work.

To begin, you'll need:

1. A computer with Internet access

2. Access to a 3D Printer

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Activity/Lab
Author:
Wilson Erickson
Date Added:
01/31/2020
Help Bill! Bioprinting Skin, Muscle and Bone
Read the Fine Print
Educational Use
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Students operate mock 3D bioprinters in order to print tissue constructs of bone, muscle and skin for a fictitious trauma patient, Bill. The model bioprinters are made from ordinary materials— cardboard, dowels, wood, spools, duct tape, zip ties and glue (constructed by the teacher or the students)—and use squeeze bags of icing to lay down tissue layers. Student groups apply what they learned about biological tissue composition and tissue engineering in the associated lesson to design and fabricate model replacement tissues. They tangibly learn about the technical aspects and challenges of 3D bioprinting technology, as well as great detail about the complex cellular composition of tissues. At activity end, teams present their prototype designs to the class.

Subject:
Applied Science
Biology
Engineering
Life Science
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
A. L. Peirce Starling
Angela Sickels
Hunter Sheldon
Nicholas Asby
Ryan Tasker-Benson
Shayn M. Peirce
Timothy Allen
Date Added:
06/20/2017
Industrial Design Intelligence: A Cognitive Approach to Engineering
Conditional Remix & Share Permitted
CC BY-NC-SA
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This class investigates cognitive science and technology as it is applied to the industrial design process. The class introduces prototyping techniques and approaches for objective evaluation as part of the design process. Students practice evaluating products with mechanical and electronic aspects. Evaluation processes are applied to creating functioning smart product prototypes. This is a project oriented subject that draws upon engineering, aesthetic, and creative skills. It is geared toward students interested in creating physical products which encompass electronics and computers, aimed at including them in smart scenarios. Students in the class will present readings, learn prototyping skills, create a product prototype, and complete a publication style paper.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Life Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Selker, Ted
Date Added:
09/01/2003
Intraocular Pressure Sensor Design Challenge
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Educational Use
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Acting as if they are biomedical engineers, students design and print 3D prototypes of pressure sensors that measure the pressure of the eyes of people diagnosed with glaucoma. After completing the tasks within the associated lesson, students conduct research on pressure gauges, apply their understanding of radio-frequency identification (RFID) technology and its components, iterate their designs to make improvements, and use 3D software to design and print 3D prototypes. After successful 3D printing, teams present their models to their peers. If a 3D printer is not available, use alternate fabrication materials such as modeling clay, or end the activity once the designs are complete.

Subject:
Applied Science
Engineering
Health, Medicine and Nursing
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janelle Orange
Date Added:
10/14/2015
Intro to 3D Bioprinting: Design, Applications and Limitations
Read the Fine Print
Educational Use
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0.0 stars

Students learn about the current applications and limitations of 3D bioprinting, as well as its amazing future potential. This lesson, and its fun associated activity, provides a unique way to review and explore concepts such as differing cell functions, multicellular organism complexity, and engineering design steps. As introduced through a PowerPoint® presentation, students learn about three different types of bioprinters, with a focus on the extrusion model. Then they learn the basics of tissue engineering and the steps to design printed tissues. This background information prepares students to conduct the associated activity in which they use mock-3D bioprinters composed of a desktop setup that uses bags of icing to “bioprint” replacement skin, bone and muscle for a fictitious trauma patient, Bill. A pre/post-quiz is also provided.

Subject:
Applied Science
Biology
Engineering
Life Science
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
Lessons
Author:
A. L. Peirce Starling
Angela Sickels
Hunter Sheldon
Nicholas Asby
Ryan Tasker-Benson
Shayn M. Peirce
Timothy Allen
Date Added:
06/20/2017
Learn 3D Design Using Tinkercad
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This series of lessons will teach all of the key features in Tinkercad, a free, web-based 3D design platform. When you have finished the lessons you will have a comprehensive knowledge of how to design/draw in 3D. After that all you need is practice to improve your skills.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Career and Technical Education
Computer Science
Education
Educational Technology
Electronic Technology
Elementary Education
Geometry
Graphic Arts
Graphic Design
Mathematics
Visual Arts
Material Type:
Activity/Lab
Diagram/Illustration
Interactive
Lesson
Lesson Plan
Teaching/Learning Strategy
Unit of Study
Date Added:
09/25/2018
MUCO-DIS: A new AFM-based nanoscale dissolution technique
Unrestricted Use
CC BY
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This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:

"Mucoadhesion is a powerful mode of drug delivery. Prolonged exposure to mucosal tissue allows for drug release over an extended period of time, improving both compliance with drug treatment and convenience of use among patients. Unfortunately, there is no standard method for evaluating the performance of different mucoadesive drug formulations. Now, there’s MUCO-DIS, developed by University of Huddersfield. MUCO-DIS is an AFM- and microfluidics-based system that simultaneously measures four core functional properties of mucoadhesive formulations at the nanoscale: mucoadhesion force, 3D surface topography, polymer dissolution, and drug release characteristics. Researchers at University of Huddersfield used this newly developed MUCO-DIS to evaluate the performance of metformin mucoadhesive formulation..."

The rest of the transcript, along with a link to the research itself, is available on the resource itself.

Subject:
Applied Science
Health, Medicine and Nursing
Material Type:
Diagram/Illustration
Reading
Provider:
Research Square
Provider Set:
Video Bytes
Date Added:
09/01/2020
Mini Car Design Challenge
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This engineering design challenge is a great hands-on activity that utilizes the engineering design process, 3D modeling, and 3D printing technology. The challenge can be completed individually or in groups of 2 to 3. Students will work to complete the following challenge: Using the design process, design, document, model, and produce a toy car with interchangeable parts.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Date Added:
05/07/2021
Mini Car Design Challenge
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This engineering design challenge is a great hands-on activity that utilizes the engineering design process, 3D modeling, and 3D printing technology. The challenge can be completed individually or in groups of 2 to 3. Students will work to complete the following challenge: Using the design process, design, document, model, and produce a toy car with interchangeable parts.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Date Added:
12/05/2018
Mini Car Design Challenge
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This engineering design challenge is a great hands-on activity that utilizes the engineering design process, 3D modeling, and 3D printing technology. The challenge can be completed individually or in groups of 2 to 3. Students will work to complete the following challenge: Using the design process, design, document, model, and produce a toy car with interchangeable parts.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Date Added:
05/09/2021
Mini Car Design Challenge
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This engineering design challenge is a great hands-on activity that utilizes the engineering design process, 3D modeling, and 3D printing technology. The challenge can be completed individually or in groups of 2 to 3. Students will work to complete the following challenge: Using the design process, design, document, model, and produce a toy car with interchangeable parts.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Date Added:
06/16/2021
Mini Car Design Challenge
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This engineering design challenge is a great hands-on activity that utilizes the engineering design process, 3D modeling, and 3D printing technology. The challenge can be completed individually or in groups of 2 to 3. Students will work to complete the following challenge: Using the design process, design, document, model, and produce a toy car with interchangeable parts.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Date Added:
05/12/2021