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Exploring Gamification in English Language Teaching:  A Research Perspective
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Overview of Gamification in ELTGamification integrates game-like elements, such as points, badges, and competition, into English Language Teaching (ELT) to boost learner engagement and motivation. By turning learning activities into games, students become more active participants in their language acquisition, making the process enjoyable and interactive. Popular tools like Duolingo, Kahoot!, and Classcraft use rewards and challenges to encourage continuous learning and help reinforce vocabulary, grammar, and fluency. While gamification offers clear benefits—such as increased motivation and personalized learning—it also presents challenges, including the risk of over-relying on game mechanics, which can undermine deeper learning, and technology access issues in certain regions. Despite these obstacles, gamification remains a powerful tool in modern ELT, offering innovative ways to enhance language teaching.

Subject:
Educational Technology
English Language Arts
Material Type:
Reading
Author:
Anam Ikhtiar
Date Added:
10/03/2024