This course introduces students to the fundamental concepts of physical computing systems through hands-on, real-life applications. Physical computing forms the basis of smart devices, wearables like smart watches, e-textiles / fashion, IoT (Internet of Things) devices, and hardware start-up
This course teaches students to design electronic devices that interact with the physical world by building circuits and developing software algorithms that run on a microcontroller. These devices will also be connected to the internet so they can send sensor data to dashboards and be remotely operated from a computer or mobile device.
This course is designed specifically for university undergraduate students from all majors. It presumes no in-depth knowledge of physics or math nor prior experience with electronics. The only expected prerequisite knowledge is introductory experience with procedural programming (i.e. variables, functions, loops).
- Subject:
- Applied Science
- Career and Technical Education
- Computer Science
- Electronic Technology
- Engineering
- Material Type:
- Activity/Lab
- Assessment
- Full Course
- Homework/Assignment
- Lecture
- Lesson
- Syllabus
- Author:
- Rob Parke
- Date Added:
- 07/21/2020