Updating search results...

Search Resources

2 Results

View
Selected filters:
Game Design
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games.

Subject:
Arts and Humanities
Graphic Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Fernandez-Vara, Clara
Juul, Jesper
Rusch, Doris
Tan, Philip
Date Added:
02/01/2008
Introduction to Videogame Studies
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course offers an introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Class meetings involve regular reading, writing, and presentation exercises. No prior programming experience required. Students taking the graduate version complete additional assignments.

Subject:
Arts and Humanities
Graphic Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Fernandez-Vara, Clara
Date Added:
09/01/2011