In this activity, students will learn how to actually triangulate using a …
In this activity, students will learn how to actually triangulate using a compass, topographical (topo) map and view of outside landmarks. It is best if a field trip to another location away from school is selected. The location should have easily discernable landmarks (like mountains or radio towers) and changes in elevation (to illustrate the topographical features) to enhance the activity. A national park is an ideal location, and visiting a number of parks, especially parks with hiking trails, is especially beneficial.
Students learn how to identify the major features in a topographical map. …
Students learn how to identify the major features in a topographical map. They learn that maps come in a variety of forms: city maps, road maps, nautical maps, topographical maps, and many others. Map features reflect the intended use. For example, a state map shows cities, major roads, national parks, county lines, etc. A city map shows streets and major landmarks for that city, such as hospitals and parks. Topographical maps help navigate the wilderness by showing the elevation, mountains, peaks, rivers and trails.
This lesson unit is intended to help you assess how well students …
This lesson unit is intended to help you assess how well students are able to: recognize and use common 2D representations of 3D objects and identify and use the appropriate formula for finding the circumference of a circle.
Students apply their knowledge of scale and geometry to design wearables that …
Students apply their knowledge of scale and geometry to design wearables that would help people in their daily lives, perhaps for medical reasons or convenience. Like engineers, student teams follow the steps of the design process, to research the wearable technology field (watching online videos and conducting online research), brainstorm a need that supports some aspect of human life, imagine their own unique designs, and then sketch prototypes (using Paint®). They compare the drawn prototype size to its intended real-life, manufactured size, determining estimated length and width dimensions, determining the scale factor, and the resulting difference in areas. After considering real-world safety concerns relevant to wearables (news article) and getting preliminary user feedback (peer critique), they adjust their drawn designs for improvement. To conclude, they recap their work in short class presentations.
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