This template is meant to be a guide for Nebraska Career Education …
This template is meant to be a guide for Nebraska Career Education Teachers in the Business, Marketing, and Management Career Field when creating digital online lessons. Headings and/or topics not included in the lesson plan should be marked N/A.
This template is meant to be a guide for Nebraska Career Education …
This template is meant to be a guide for Nebraska Career Education Teachers in the Business, Marketing, and Management Career Field when creating digital online lessons. Headings and/or topics not included in the lesson plan should be marked N/A.
Students will learn the importance of precise programming language versus human language. …
Students will learn the importance of precise programming language versus human language. This will lead into the use of algorithms to carry out a set of instructions. The lesson includes a brief intro/discussion; an activity that uses building blocks (LEGOS), partnering, and closing discussion.
Networks are ubiquitous in our modern society. The World Wide Web that …
Networks are ubiquitous in our modern society. The World Wide Web that links us to the rest of the world is the most visible example. But it is only one of many networks in which we are situated. Our social life is organized around networks of friends and colleagues. These networks determine our information, influence our opinions, and shape our political attitudes. They also link us, often through weak but important ties, to everybody else in the United States and in the world. This course will introduce the tools for the study of networks. It will show how certain common principles permeate the functioning of these diverse networks and how the same issues related to robustness, fragility, and interlinkages arise in many different types of networks.
This is a course on the design and implementation of operating systems …
This is a course on the design and implementation of operating systems and their use as a foundation for systems programming. Topics covered include virtual memory; file systems; threads; context switches; kernels; interrupts; system calls; and interprocess communication, coordination, and interaction between software and hardware. A multi-processor operating system for RISC-V, xv6, is used to illustrate these topics. Individual laboratory assignments involve extending the xv6 operating system, for example to support sophisticated virtual memory features and networking.
The course presents an overview of the history and structure of modern …
The course presents an overview of the history and structure of modern operating systems, analyzing in detail each of the major components of an operating system, and exploring more advanced topics in the field, such as security concerns. Upon successful completion of this course, the student will be able to: explain what an operating system does and how it is used; identify the various components of a computer system and how they interact with an operating system; describe the differences between a 32-bit and 64-bit operating system; explain the different types of operating systems and the major ones in use today; discuss the importance and use of threads and processes in an operating system; describe concurrency; explain the difference between a thread and a process; discuss context switching and how it is used in an operating system; describe synchronization; explain a race condition; discuss interprocess communication; describe how semaphores can be used in an operating system; discuss three of the classic synchronization problems; explain the alternatives to semaphores; discuss CPU scheduling and its relevance to operating systems; explain the general goals of CPU scheduling; describe the differences between pre-emptive and non-preemptive scheduling; discuss four CPU scheduling algorithms; explain what deadlock is in relation to operating systems; discuss deadlock prevention, avoidance, and their differences; describe deadlock detection and recovery; explain the memory hierarchy; discuss how the operating system interacts with memory; describe how virtual memory works; discuss three algorithms for dynamic memory allocation; explain methods of memory access; describe paging and page replacement algorithms; describe a file system and its purpose; discuss various file allocation methods; explain disk allocation and associated algorithms; discuss types of security threats; describe the various types of malware; explain basic security techniques; explain basic networking principles; discuss protocols and how they are used; explain reference models, particularly TCP/IP and OSI. (Computer Science 401)
In this book, you will learn about all three kinds of interaction. …
In this book, you will learn about all three kinds of interaction. In all three cases, interesting software techniques are needed in order to bring the computations into contact, yet keep them sufifciently at arm’s length that they don’t compromise each other’s reliability. The exciting challenge, then, is supporting controlled interaction. This includes support for computations that share a single computer and interact with one another, as your email and word processing programs do. It also includes support for data storage and network communication. This book describes how all these kinds of support are provided both by operating systems and by additional software layered on top of operating systems, which is known as middleware.
The Periodic Table of Visualization Methods organizes a broad variety of visual …
The Periodic Table of Visualization Methods organizes a broad variety of visual representations by specific information problems. This interactive tool includes definitions and models of data, information, concept, strategy, metaphor, compound, process and structure visualization.
Students learn about pixels in this Moveable Museum unit, in which they …
Students learn about pixels in this Moveable Museum unit, in which they decode a simple digital image from a string of numbers. The eight-page PDF guide includes suggested general background readings for educators, activity notes, step-by-step directions, and activity handouts. There are two versions of the activity, one for Grades K-3 and one for Grades 4-8 Version.
In this media-rich, self-paced lesson, students explore the industries that produce and …
In this media-rich, self-paced lesson, students explore the industries that produce and rely on advanced technology and assess how their goals and interests may make them well suited for a career in this cutting-edge sector.
Principles of Computer System Design: An Introduction is published in two parts. …
Principles of Computer System Design: An Introduction is published in two parts. Part I, containing chapters 1-6, is a traditional printed textbook published by Morgan Kaufman, an imprint of Elsevier. Part II, containing chapters 7-11, is available here as an open educational resource. This textbook, an introduction to the principles and abstractions used in the design of computer systems, is an outgrowth of notes written for 6.033 Computer System Engineering over a period of 40-plus years. Individual chapters are also used in other EECS subjects. There is also a web site for the current 6.033 class with a lecture schedule that includes daily assignments, lecture notes, and lecture slides. The 6.033 class Web site also contains a thirteen-year archive of class assignments, design projects, and quizzes.
Short Description: This book provides an overview of the field of natural …
Short Description: This book provides an overview of the field of natural language processing and recently developed methods, presuming only knowledge of computing with data structures.
Long Description: This book allows a reader with a background in computing to quickly learn about the principles of human language and computational methods for processing it. The book discusses what natural language processing (NLP) is, where it is useful, and how it can be deployed using modern software tools. It covers the core topics of modern NLP, including an overview of the syntax and semantics of English, benchmark tasks for computational language modelling, and higher level tasks and applications that analyze or generate language. It takes the perspective of a computer scientist. The primary themes are abstraction, data, algorithms, applications and impacts. It also includes history and trends that are important for understanding why things have been done the way that they have.
Word Count: 70048
ISBN: 978-1-7376595-1-8
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
This is an introdutory lesson to computer science combinded with a 3-part …
This is an introdutory lesson to computer science combinded with a 3-part project, students will prepare for programming by practicing the problem-solving steps. They will select a problem that they are dealing with at home, at school, or a problem in the community. They will then research and gather data to help them find a step by step plan to solve the problem. Lesson Includes: Activity, Pre-Post Survey, 3-part project and rubric
For this 3-part project, students will prepare for programming by practicing the …
For this 3-part project, students will prepare for programming by practicing the problem-solving steps. They will select a problem that they are dealing with at home, at school, or a problem in the community. They will then research and gather data to help them find a step by step plan to solve the problem.
In this unplugged lesson, students will explore the concept of programming. Students …
In this unplugged lesson, students will explore the concept of programming. Students watch a video showing a sequence of dance steps, then write instructions to “program” each other to replicate the dance. After learning about the concept of programming, groups will create their own dance move to “program” the class to do.
In dit vak leert de student programmeren in een procedurele programmeertaal en …
In dit vak leert de student programmeren in een procedurele programmeertaal en wel in C. Aan de orde komen onder meer: fundamentele programmeerconstructies (datatypen, toekennings-, keuze-, en herhalingsopdrachten), procedurele abstractie (methoden en parameters) en data-abstractie (arrays, structures). Verder wordt behandeld: het gebruik van dynamische datastructuren zoals lijsten en binaire bomen, het lezen en schrijven van files en het gebruik van een compiler. Ter illustratie zullen een aantal algoritmen worden behandeld zoals priemgetallen generatie, grootste gemene deler en sorteren.
In this video segment from Cyberchase, the CyberSquad breaks down an action …
In this video segment from Cyberchase, the CyberSquad breaks down an action into a series of steps in order to program a robot to do what they need it to do.
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