This course offers a comprehensive introduction to the field of program analysis. …
This course offers a comprehensive introduction to the field of program analysis. It covers some of the major forms of program analysis including Type Checking, Abstract Interpretation and Model Checking. For each of these, the course covers the underlying theories as well as modern techniques and applications.
Quantum information is the foundation of the second quantum revolution. With classical …
Quantum information is the foundation of the second quantum revolution. With classical computers and the classical internet, we are always manipulating classical information, made of bits. On the other hand, quantum computing and quantum communication consist in the processing of quantum information, made of qubits.
Take away the hardware, and all quantum computers work the same way, through the clever manipulation of quantum information and entanglement. This course provides a deeper understanding of some of the topics covered in our Quantum 101 program, namely, the representation and manipulation of quantum information at the level of abstract quantum circuits. Specifically, single and multi-qubit gates and circuits are introduced, and basic algorithms and protocols such as quantum state teleportation, superdense coding, and entanglement swapping are discussed. The course also presents quantum gate sets, their universality, and compilations between different gate expressions. These concepts are then made concrete with the Quantum Inspire simulator (a cloud-based quantum computing platform, created and maintained by QuTech at TU Delft), and the physics and operations with spin qubits will be detailed. The course concludes with an examination of quantum supremacy and near-term quantum devices, also known as "noisy-intermediate scale" (NISQ) quantum computing.
The course is a journey of discovery, so we encourage you to bring your own experiences, insights and thoughts to discuss on the forum!
This course is authored by experts from the QuTech research center at Delft University of Technology. In the center, scientists and engineers work together to drive research and development in quantum technology. QuTech Academy's aim is to inspire, share and disseminate knowledge about the latest developments in quantum technology.
General introduction to systems engineering using both the classical V-model and the …
General introduction to systems engineering using both the classical V-model and the new Meta approach. Topics include stakeholder analysis, requirements definition, system architecture and concept generation, trade-space exploration and concept selection, design definition and optimization, system integration and interface management, system safety, verification and validation, and commissioning and operations. Discusses the trade-offs between performance, lifecycle cost and system operability. Readings based on systems engineering standards and papers. Students apply the concepts of systems engineering to a cyber-electro-mechanical system, which is subsequently entered into a design competition. Students will prepare a PDR (Preliminary Design Review)-level design intended for the Cansat Competition.This year’s class will be taught in the form of a Small-Private-Online-Course (SPOC) and offered simultaneously to students at MIT under number 16.842 and Ecole Polytechnique Fédérale de Lausanne (EPFL) as ENG-421.
This book is aimed at undergraduate civil engineering students, though the material …
This book is aimed at undergraduate civil engineering students, though the material may provide a useful review for practitioners and graduate students in transportation. Typically, this would be for an Introduction to Transportation course, which might be taken by most students in their sophomore or junior year. Often this is the first engineering course students take, which requires a switch in thinking from simply solving given problems to formulating the problem mathematically before solving it, i.e. from straight-forward calculation often found in undergraduate Calculus to vaguer word problems more reflective of the real world.
In this video segment adapted from FETCH!, contestants are challenged to use …
In this video segment adapted from FETCH!, contestants are challenged to use materials from a garbage dump to build a boat that floats, can be steered, and is propelled by something other than oars.
Working as engineering teams in this introductory pneumatics lab, students design and …
Working as engineering teams in this introductory pneumatics lab, students design and build working pneumatic (air-powered) systems. The goal is to create systems that launch balls into the air. They record and analyze data from their launches.
While we know air exists around us all the time, we usually …
While we know air exists around us all the time, we usually do not notice the air pressure. During this activity, students use Bernoulli's principle to manipulate air pressure so its influence can be seen on the objects around us.
Through three teacher-led demonstrations, students are shown samplers of real-world nanotechnology applications …
Through three teacher-led demonstrations, students are shown samplers of real-world nanotechnology applications involving ferrofluids, quantum dots and gold nanoparticles. This nanomaterials engineering lesson introduces practical applications for nanotechnology and some scientific principles related to such applications. It provides students with a first-hand understanding of how nanotechnology and nanomaterials really work. Through the interactive demos, their interest is piqued about the odd and intriguing nano-materials behaviors they witness, which engages them to next conduct the three fun associated nanoscale technologies activities. The demos use materials readily available if supplies are handy for the three associated activities.
Furniture making is in many ways like bridge building, connections holding posts …
Furniture making is in many ways like bridge building, connections holding posts apart with spans to support a deck. Many architects have tried their hand at furniture design, Wright, Mies Van Der Rohe, Aalto, Saarinen, Le Corbusier, and Gerhy. We will review the history of furniture making in America with a visit to the Decorative Arts Collection at the Museum of Fine Arts in Boston and have Cambridge artist/craftsman Mitch Ryerson show us his work and talk about design process. Students will learn traditional woodworking techniques beginning with the use of hand tools, power tools and finally woodworking machines. Students will build a single piece of furniture of an original design that must support someone weighing 185 lbs. sitting on it 12 inches off the ground made primarily of wood. Students should expect to spend approximately 80 hours in the shop outside of class time. Preregistered architecture students will get first priority but first meeting attendance is mandatory. Twelve student maximum, no exceptions.
Just after World War II, nuclear scientists turned their attention from fission …
Just after World War II, nuclear scientists turned their attention from fission to fusion. This video segment adapted from AMERICAN EXPERIENCE looks at the beginnings of thermonuclear power generation.
This lesson is an exciting conclusion to the airplanes unit that encourages …
This lesson is an exciting conclusion to the airplanes unit that encourages students to think creatively. After a review of the concepts learned, students will design their own flying machine based on their knowledge of the forces involved in flight, the properties of available materials, and the ways in which their flying machine could benefit society. Students will also learn how the brainstorming process helps in creative thinking and inventing and that scientists and engineers use this technique to come up with new products or modify and improve exiting products.
This course on "Future Internet Opportunities" consists of 10 modules, which are …
This course on "Future Internet Opportunities" consists of 10 modules, which are related to the subject from technical, social and business perspectives.
Each module is available at introductory, basic and advanced levels.
The material is developed as part of an Erasmus+ Strategic Partnership, and available for everyone to use, exploit and modify. The materials consist of a wide variety of materials: From Powerpoint slides, to interactive materials with videos and quizzes, assignments, and peer learning activities.
As the second-largest emitter of greenhouse gases, transportation is a driving factor …
As the second-largest emitter of greenhouse gases, transportation is a driving factor for the climate crisis. Find out what politicians are doing about it, why these plans are being criticised by Chile's population and why workers' struggles and climate struggles go together. Afterwards, chat with Maxi from the future and find out how things could be done differently.
This week we are exploring alternative energy sources. We'll look at how …
This week we are exploring alternative energy sources. We'll look at how biomass can be burned as a fuel source, how hydrogen can be used in a fuel cell to generate electrical power, and how nuclear fission provides power to the grid. We'll also discuss how nuclear fusion might someday do the same without any radioactive waste.
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum …
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum toolkit from Construct - you'll ask young people to find new and novel ways to increase use & equitable access to electric vehicles.
This comprehensive toolkit is intended for classroom teachers and other educators interested in running a multi-week or full-term design challenge with students. The guide is written with 8th-9th graders as a target grade level, however this curriculum could easily be adapted for both older and younger students: 5th-12th grade.
An optional feature in this challenge experience is to have students submit their design briefs (anonymously from their teacher) for the opportunity to be recognized by Construct and Industry Leaders interested in their concepts!
A teacher running this Transportation Design Challenge could connect it to multiple standards at multiple grade-levels in multiple subject areas.
Construct has facilitated several cohort-based challenges for middle and high school students, using this toolkit, and we are excited to be able to provide this curriculum at no charge to any interested teachers.
We are happy to answer any questions - you can reach us at info@constructlearns.org. We also offer additional coaching support.
Please download this Challenge and share it with your colleagues! If you opt to run the Challenge in your classroom, we do hope you'll reach back and let us know how it worked for YOU! With your feedback, we'll keep iterating and improving and work to make this a user-friendly, joy-provoking, flexible, rigorous, effective, skills-building and FUN curriculum toolkit for you and your students.
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum …
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum toolkit from Construct - you'll ask young people to find new and novel ways to increase use & equitable access to electric vehicles. This comprehensive toolkit is intended for classroom teachers and other educators interested in running a multi-week or full-term design challenge with students.
The guide is written with 8th-9th graders as a target grade level, however this curriculum could easily be adapted for both older and younger students: 5th-12th grade. An optional feature in this challenge experience is to have students submit their design briefs (anonymously from their teacher) for the opportunity to be recognized by Construct and Industry Leaders interested in their concepts! A teacher running this Transportation Design Challenge could connect it to multiple standards at multiple grade-levels in multiple subject areas. Construct has facilitated several cohort-based challenges for middle and high school students, using this toolkit, and we are excited to be able to provide this curriculum at no charge to any interested teachers.
We are happy to answer any questions - you can reach us at info@constructlearns.org. We also offer additional coaching support. Please download this Challenge and share it with your colleagues! If you opt to run the Challenge in your classroom, we do hope you'll reach back and let us know how it worked for YOU! With your feedback, we'll keep iterating and improving and work to make this a user-friendly, joy-provoking, flexible, rigorous, effective, skills-building and FUN curriculum toolkit for you and your students.
Esta es una lección virtual respecto a los principales componentes de la …
Esta es una lección virtual respecto a los principales componentes de la Gestión de los Interesados en un proyecto y las técnicas y herramientas principales para identificar y gestionar a los mismos dentro de los proyectos.
The concept of geocaching is introduced as a way for students to …
The concept of geocaching is introduced as a way for students to explore using a global positioning system (GPS) device and basic geographic information (GIS) skills. Students familiarize themselves with GPS, GIS, and geocaching as well as the concepts of latitude and longitude. They develop the skills and concepts needed to complete the associated activity while considering how these technologies relate to engineering. Students discuss images associated with GPS, watch a video on how GPS is used, and review a slide show of GIS basics. They estimate their location using latitude and longitude on a world map and watch a video that introduces the geocaching phenomenon. Finally, students practice using a GPS device to gain an understanding of the technology and how location and direction features work while sending and receiving data to a GIS such as Google Earth.
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