Students learn how and why engineers design satellites to benefit life on …
Students learn how and why engineers design satellites to benefit life on Earth, as well as explore motion, rockets and rocket motion. Through six lessons and 10 associated hands-on activities, students discover that the motion of all objects everything from the flight of a rocket to the movement of a canoe is governed by Newton's three laws of motion. This unit introduces students to the challenges of getting into space for the purpose of exploration. The ideas of thrust, weight and control are explored, helping students to fully understand what goes into the design of rockets and the value of understanding these scientific concepts. After learning how and why the experts make specific engineering choices, students also learn about the iterative engineering design process as they design and construct their own model rockets. Then students explore triangulation, a concept that is fundamental to the navigation of satellites and global positioning systems designed by engineers; by investigating these technologies, they learn how people can determine their positions and the locations of others.
As the item moves through the contraption, energy is transferred from one …
As the item moves through the contraption, energy is transferred from one object to the next, moving each one. Designing something that works often takes many attempts, tests, and redesign. The final creation is often a combination of aspects of those many previous designs.
STEM Bites are a project of the Oregon STEM Hub network. This lesson adapted from a contribution by Saturday Academy and Portland Metro STEM Partnership.
Looking for a fun and engaging way for your students to work …
Looking for a fun and engaging way for your students to work on collaboration and using the engineering design process? STEM Challenge: Marshmallow Tower is for you! Simple and cheap materials and little prep required.
In this lesson, students will be introduced to the importance of sleep …
In this lesson, students will be introduced to the importance of sleep and its effects on the body. Students will complete a pre-test activity, which tests their prior knowledge of sleep. A class discussion on sleep allows the teacher to identify and clarify any misconceptions that students may have before beginning the sleep exploration. While the sleep journal activity is in progress, students should view the Scientastic- Are You Sleeping video. In addition to the sleep journal, students will be recording their relative sleepiness levels on three different days during the exploration. Students will maintain their sleep journals for 10 days, after which they will use the data collected to calculate their average sleep times. Afterwards, students will compare their results with to their classmates. This will be used to generate a "How Tired Are You Today?" graph. This activity can be used to show students how their sleepiness levels can change throughout the day and how they may not be consistent everyday of the week.
Students are introduced to brainstorming and the design process in problem solving …
Students are introduced to brainstorming and the design process in problem solving as it relates to engineering. They perform an activity to develop and understand problem solving with an emphasis on learning from history. Using only paper, straws, tape and paper clips, they create structures that can support the weight of at least one textbook. In their first attempts to build the structures, they build whatever comes to mind. For the second trial, they examine examples of successful buildings from history and try again.
Students learn how engineering design is applied to solve healthcare problems by …
Students learn how engineering design is applied to solve healthcare problems by using an engineering tool called simulation. While engineering design is commonly used to study and design everything from bridges, factories, airports to space shuttles, the use of engineering design to study healthcare administration and delivery is a relatively new concept.
Students are introduced to the engineering challenges involved with interplanetary space travel. …
Students are introduced to the engineering challenges involved with interplanetary space travel. In particular, they learn about the gravity assist or "slingshot" maneuver often used by engineers to send spacecraft to the outer planets. Using magnets and ball bearings to simulate a planetary flyby, students investigate what factors influence the deflection angle of a gravity assist maneuver.
Students explore why different types of sneakers are used in a variety …
Students explore why different types of sneakers are used in a variety of common sports, and how engineers analyze design needs in sneakers and many other everyday items. The goal is for students to understand the basics of engineering associated with the design of athletic shoes. The design of footware based on how it will be used involves bioengineering. Students analyze the foot movements in a variety of sports, develop design criteria for a specific sport, and make recommendations for requirements for the sneakers used in that sport.
An introduction to our solar system the planets, our Sun and Moon. …
An introduction to our solar system the planets, our Sun and Moon. To begin, students learn about the history and engineering of space travel. They make simple rockets to acquire a basic understanding Newton's third law of motion. They explore energy transfer concepts and use renewable solar energy for cooking. They see how engineers design tools, equipment and spacecraft to go where it is too far and too dangerous for humans. They explore the Earth's water cycle, and gravity as applied to orbiting bodies. They learn the steps of the design process as they create their own models of planetary rovers made of edible parts. Students conduct experiments to examine soil for signs of life, and explore orbit transfers. While studying about the International Space Station, they investigate the realities of living in space. Activities explore low gravity on human muscles, eating in microgravity, and satellite tracking. Finally, students learn about the context of our solar system the universe as they learn about the Hubble Space Telescope, celestial navigation and spectroscopy.
Students continue their pyramid building journey, acting as engineers to determine the …
Students continue their pyramid building journey, acting as engineers to determine the appropriate wedge tool to best extract rock from a quarry and cut into pyramid blocks. Using sample materials (wax, soap, clay, foam) representing rock types that might be found in a quarry, they test a variety of wedges made from different materials and with different degrees of sharpness to determine which is most effective at cutting each type of material.
Students follow the steps of the engineering design process to create their …
Students follow the steps of the engineering design process to create their own ear trumpet devices (used before modern-day hearing aids), including testing them with a set of reproducible sounds. They learn to recognize different pitches, and see how engineers must test designs and materials to achieve the best amplifying properties.
To understand the challenges of satellite construction, student teams design and create …
To understand the challenges of satellite construction, student teams design and create model spacecraft to protect vital components from the harsh conditions found on Mercury and Venus. They use slices of butter in plastic eggs to represent the internal data collection components of the spacecraft. To discover the strengths and weaknesses of their designs, they test their unique thermal protection systems in a planet simulation test box that provides higher temperature and pressure conditions.
Students analyze and begin to design a pyramid. Working in engineering teams, …
Students analyze and begin to design a pyramid. Working in engineering teams, they perform calculations to determine the area of the pyramid base, stone block volumes, and the number of blocks required for their pyramid base. They make a scaled drawing of the pyramid using graph paper.
In this activity, students investigate the effect that fins have on rocket …
In this activity, students investigate the effect that fins have on rocket flight. Students construct two paper rockets that they can launch themselves by blowing through a straw. One "strawket" has wings and the other has fins. Students observe how these two control surfaces affect the flight of their strawkets. Students discover how difficult control of rocket flight is and what factors can affect it.
In this activity, students investigate the effect that thrust has on rocket …
In this activity, students investigate the effect that thrust has on rocket flight. Students will make two paper rockets that they can launch themselves by blowing through a straw. These "strawkets" will differ in diameter, such that students will understand that a rocket with a smaller exit nozzle will provide a larger thrust. Students have the opportunity to compare the distances traveled by their two strawkets after predicting where they will land. Since each student will have a slightly different rocket and launching technique, they will observe which factors contribute to a strawket's thrust and performance.
In this activity, students investigate the effect that weight has on rocket …
In this activity, students investigate the effect that weight has on rocket flight. Students construct a variety of their own straw-launched rockets, or "strawkets," that have different weights. Specifically, they observe what happens when the weight of a strawket is altered by reducing its physical size and using different construction materials. Finally, the importance of weight distribution in a rocket is determined.
Students investigate how sound travels through string and air. First, they analyze …
Students investigate how sound travels through string and air. First, they analyze the sound waves with a paper cup attached to a string. Then, they combine the string and cup with a partner to model a string telephone. Finally, they are given a design challenge to redesign the string telephone for distance. They think about their model as it compares a modern telephone and the impact the invention of the telephone has had on society.
Students work together in small groups, while competing with other teams, to …
Students work together in small groups, while competing with other teams, to explore the engineering design process through a tower building challenge. They are given a set of design constraints and then conduct online research to learn basic tower-building concepts. During a two-day process and using only tape and plastic drinking straws, teams design and build the strongest possible structure. They refine their designs, incorporating information learned from testing and competing teams, to create stronger straw towers using fewer resources (fewer straws). They calculate strength-to-weight ratios to determine the winning design.
This unit consists of five lessons covering architecture and structural engineering. Each …
This unit consists of five lessons covering architecture and structural engineering. Each lesson includes goals, anticipatory set, learner objectives, guided practice, procedure instructions, closing activities, and extensions. Student handouts and worksheets are also included.
Lesson 1: Animal Structures Lesson 2: Homes Lesson 3: Stability Lesson 4: Local Towers & Bridges Lesson 5: Schools
Materials: blocks or other building toys, ruler, book or ball (for weight), graph paper, pencils, and floor plan of school or hand-drawn approximation featuring highlights.
Students apply their knowledge of constructing and programming LEGO MINDSTORMS (TM)NXT robots …
Students apply their knowledge of constructing and programming LEGO MINDSTORMS (TM)NXT robots to create sumobots - strong robots capable of pushing other robots out of a ring. To meet the challenge, groups follow the steps of the engineering design process and consider robot structure, weight and gear ratios in their designs to make their robots push as hard as possible to force robot opponents out of the ring. A class competition serves as the final test to determine the best designed robot, illustrating the interrelationships between designing, building and programming. This activity gives students the opportunity to be creative as well as have fun applying and combining what they have learned through the previous activities and lessons in this and prior units in the series. A PowerPoint (tm) presentation, pre/post quizzes and a worksheet are provided.
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